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campaigns:swhonknecks:nazir_sadi [2020/01/06 18:23] emuen [Equipment] |
campaigns:swhonknecks:nazir_sadi [2020/01/06 23:15] (current) din_mor [Characteristics & Skills] |
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Notable Features:</code>|<code>Motivation: Overthrow | Notable Features:</code>|<code>Motivation: Overthrow | ||
She was taken by the empire, all of the Empire should pay.</code><code>15 Obligation: Regret | She was taken by the empire, all of the Empire should pay.</code><code>15 Obligation: Regret | ||
- | Regret leaving her behind.</code>|{{:campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png?nolink&400|Nazir}}| | + | Regret leaving her behind.</code>|[[http://rpg.lohardt.com/lib/exe/fetch.php?cache=&media=campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png|{{:campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png?140|Nazir}}]]| |
====== Characteristics & Skills ====== | ====== Characteristics & Skills ====== | ||
- | | \\ **Soak Value** \\ 6 \\ \\ | \\ **Wound Treshold** \\ 14 \\ \\ | \\ **Strain Treshold** \\ 13 \\ \\ | \\ **Defense** \\ 1 Melee / 0 Ranged \\ \\ | | + | | \\ **Soak Value** \\ 6 \\ \\ | \\ **Wound Treshold** \\ 16 (12/15) \\ \\ | \\ **Strain Treshold** \\ 13 \\ \\ | \\ **Defense** \\ 1 Melee / 0 Ranged \\ \\ | |
| \\ **Brawn** \\ 4 \\ \\ || \\ **Agility** \\ 2 \\ \\ || \\ **Intellect** \\ 2 \\ \\ || \\ **Cunning** \\ 2 \\ \\ || \\ **Willpower** \\ 3 \\ \\ || \\ **Presence** \\ 2 \\ \\ || | | \\ **Brawn** \\ 4 \\ \\ || \\ **Agility** \\ 2 \\ \\ || \\ **Intellect** \\ 2 \\ \\ || \\ **Cunning** \\ 2 \\ \\ || \\ **Willpower** \\ 3 \\ \\ || \\ **Presence** \\ 2 \\ \\ || | ||
|Athletics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Gunnery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Astrogation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Deception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Coercion| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Charm| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Athletics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Gunnery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Astrogation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Deception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Coercion| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Charm| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
- | |Brawl| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Ranged: Light| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Computers| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Perception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Discipline| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Cool| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} | | + | |Brawl| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Ranged: Light| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Computers| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Perception| {{:campaigns:swhonknecks:bd.png?12|Boost die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Discipline| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Cool| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} | |
|Melee| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Ranged: Heavy| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Mechanics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Skulduggery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Vigilance| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Leadership| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Melee| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Ranged: Heavy| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Mechanics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Skulduggery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Vigilance| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Leadership| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
|Resilience| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Coordination| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Medicine| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Streetwise| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | ||Negotiation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Resilience| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Coordination| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Medicine| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Streetwise| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | ||Negotiation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
Line 32: | Line 32: | ||
<columns> | <columns> | ||
* Hired Gun - Marauder | * Hired Gun - Marauder | ||
- | * Frenzied Attack | + | * Toughened |
* Lethal Blows | * Lethal Blows | ||
* Force power | * Force power | ||
* Move basic power | * Move basic power | ||
+ | * Uncanny senses | ||
+ | * Strength | ||
<newcolumn> | <newcolumn> | ||
<spoiler|Lethal Blows> | <spoiler|Lethal Blows> | ||
The character adds + 10 per rank of Lethal Blows to \\ | The character adds + 10 per rank of Lethal Blows to \\ | ||
any Critical Injury rolls inflicted on opponents. | any Critical Injury rolls inflicted on opponents. | ||
- | </spoiler><spoiler|Frenzied Attack> | + | </spoiler> |
- | When making a Melee or Brawl combat check, the \\ | + | <spoiler|Toughened> |
- | character may suffer a number of strain, then upgrade \\ | + | +2 wound threshold |
- | the ability of his combat check by that number. The \\ | + | </spoiler> |
- | the number cannot exceed his ranks in Frenzied Attack. | + | <spoiler|Move basic power> |
- | </spoiler><spoiler|Move basic power> | + | |
Spend Light-side point: Move silhouette 0 objects from within short range upto short range. | Spend Light-side point: Move silhouette 0 objects from within short range upto short range. | ||
- | </spoiler></columns> | + | </spoiler> |
+ | <spoiler|Uncanny senses> | ||
+ | Add [#uncanny senses] boost dies to Perception | ||
+ | </spoiler> | ||
+ | <spoiler|Strength> | ||
+ | Spend light side point to increase silhouette of target | ||
+ | </spoiler> | ||
+ | </columns> | ||
====== Equipment ====== | ====== Equipment ====== | ||
Credits: 207 \\ | Credits: 207 \\ | ||
Line 54: | Line 62: | ||
Vibro Sword (Melee; +2dmg; Range: Engaged, Crit: 2; Encumbrance: 3; Hardpoints: 3; Special: Pierce2, Vicious 1, Defensive 1) \\ | Vibro Sword (Melee; +2dmg; Range: Engaged, Crit: 2; Encumbrance: 3; Hardpoints: 3; Special: Pierce2, Vicious 1, Defensive 1) \\ | ||
Frag grenade \\ | Frag grenade \\ | ||
- | Credit chip: 2150 \\ | ||
Blaster \\ | Blaster \\ | ||
- | ====== Common equipment ====== | + | ====== Comunal equipment ====== |
- | Credits: 1097 \\ | + | Credits: 3742 \\ |
====== Experience ====== | ====== Experience ====== | ||
Starting Experience 110 \\ | Starting Experience 110 \\ | ||
- | XP 140/141 | + | XP 155/161 |
<code> | <code> | ||
30xp Characteristic: Brawn 2->3 | 30xp Characteristic: Brawn 2->3 | ||
40xp Characteristic: Brawn 3->4 | 40xp Characteristic: Brawn 3->4 | ||
30xp Characteristic: Willpower 2->3 | 30xp Characteristic: Willpower 2->3 | ||
- | 5xp Frenzied Attack | + | 5xp Toughened |
5xp Lethal Blows | 5xp Lethal Blows | ||
- | 20xp Force power tree (Movement) | + | 20xp Force Rating (Movement) |
10xp Move basic power | 10xp Move basic power | ||
+ | 10xp Strength (Silouette 1; human sized) | ||
+ | 5xp Uncanny senses | ||
</code> | </code> | ||