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campaigns:swhonknecks:nazir_sadi [2020/01/06 21:14] emuen [Characteristics & Skills] |
campaigns:swhonknecks:nazir_sadi [2020/01/06 23:15] (current) din_mor [Characteristics & Skills] |
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Notable Features:</code>|<code>Motivation: Overthrow | Notable Features:</code>|<code>Motivation: Overthrow | ||
She was taken by the empire, all of the Empire should pay.</code><code>15 Obligation: Regret | She was taken by the empire, all of the Empire should pay.</code><code>15 Obligation: Regret | ||
- | Regret leaving her behind.</code>|{{:campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png?nolink&400|Nazir}}| | + | Regret leaving her behind.</code>|[[http://rpg.lohardt.com/lib/exe/fetch.php?cache=&media=campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png|{{:campaigns:swhonknecks:9a2bacdee780fb528ee035f4827e38c7.png?140|Nazir}}]]| |
====== Characteristics & Skills ====== | ====== Characteristics & Skills ====== | ||
- | | \\ **Soak Value** \\ 6 \\ \\ | \\ **Wound Treshold** \\ 14 (12/13) \\ \\ | \\ **Strain Treshold** \\ 13 \\ \\ | \\ **Defense** \\ 1 Melee / 0 Ranged \\ \\ | | + | | \\ **Soak Value** \\ 6 \\ \\ | \\ **Wound Treshold** \\ 16 (12/15) \\ \\ | \\ **Strain Treshold** \\ 13 \\ \\ | \\ **Defense** \\ 1 Melee / 0 Ranged \\ \\ | |
| \\ **Brawn** \\ 4 \\ \\ || \\ **Agility** \\ 2 \\ \\ || \\ **Intellect** \\ 2 \\ \\ || \\ **Cunning** \\ 2 \\ \\ || \\ **Willpower** \\ 3 \\ \\ || \\ **Presence** \\ 2 \\ \\ || | | \\ **Brawn** \\ 4 \\ \\ || \\ **Agility** \\ 2 \\ \\ || \\ **Intellect** \\ 2 \\ \\ || \\ **Cunning** \\ 2 \\ \\ || \\ **Willpower** \\ 3 \\ \\ || \\ **Presence** \\ 2 \\ \\ || | ||
|Athletics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Gunnery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Astrogation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Deception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Coercion| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Charm| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Athletics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Gunnery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Astrogation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Deception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Coercion| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Charm| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
- | |Brawl| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Ranged: Light| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Computers| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Perception| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:bd.png?12|Boost die}} |Discipline| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Cool| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} | | + | |Brawl| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Ranged: Light| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Computers| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Perception| {{:campaigns:swhonknecks:bd.png?12|Boost die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Discipline| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Cool| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} | |
|Melee| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Ranged: Heavy| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Mechanics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Skulduggery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Vigilance| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Leadership| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Melee| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Ranged: Heavy| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Mechanics| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Skulduggery| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Vigilance| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Leadership| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
|Resilience| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Coordination| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Medicine| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Streetwise| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | ||Negotiation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | |Resilience| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}}{{:campaigns:swhonknecks:yh.png?12|Proficiency die}} |Coordination| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Medicine| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} |Streetwise| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | ||Negotiation| {{:campaigns:swhonknecks:gd.png?12|Ability die}}{{:campaigns:swhonknecks:gd.png?12|Ability die}} | | ||
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Vibro Sword (Melee; +2dmg; Range: Engaged, Crit: 2; Encumbrance: 3; Hardpoints: 3; Special: Pierce2, Vicious 1, Defensive 1) \\ | Vibro Sword (Melee; +2dmg; Range: Engaged, Crit: 2; Encumbrance: 3; Hardpoints: 3; Special: Pierce2, Vicious 1, Defensive 1) \\ | ||
Frag grenade \\ | Frag grenade \\ | ||
- | Black Sun Credit chip: 2650 \\ | ||
Blaster \\ | Blaster \\ | ||
====== Comunal equipment ====== | ====== Comunal equipment ====== | ||
- | Credits: 1092 \\ | + | Credits: 3742 \\ |
====== Experience ====== | ====== Experience ====== | ||
Starting Experience 110 \\ | Starting Experience 110 \\ |