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campaigns:swhonknecks:orsonn_barclay_beckett [2019/12/08 00:19]
lohardt
campaigns:swhonknecks:orsonn_barclay_beckett [2019/12/08 18:21] (current)
din_mor [Class, Specializations, Talents]
Line 9: Line 9:
 Skin: Tan Skin: Tan
 Notable Features: Wears rings, suits etc</​code>​|<​code>​Motivation:​ Status Notable Features: Wears rings, suits etc</​code>​|<​code>​Motivation:​ Status
-Wants to mean something to others.</​code>​ +Wants to mean something to others.</​code><​code>​Obligation:​ Duty (10), Favor (5) </​code>​|{{https://​cdnb.artstation.com/​p/​assets/​images/​images/​018/​605/​209/​large/​goncalo-freire-victor-0.jpg?​250}}|
-<​code>​15 Obligation: Duty</​code>​|{{https://​cdnb.artstation.com/​p/​assets/​images/​images/​018/​605/​209/​large/​goncalo-freire-victor-0.jpg?​1560007804}}|+
 ====== Characteristics & Skills ====== ====== Characteristics & Skills ======
-|  \\ **Soak Value** \\ \\ \\   ​| ​ \\ **Wound Treshold** \\ 14 \\ \\   ​| ​ \\ **Strain Treshold** \\ 11 \\ \\   ​| ​ \\ **Defense** \\ 0 Melee / 0 Ranged \\ \\   |+|  \\ **Soak Value** \\ \\ \\   ​| ​ \\ **Wound Treshold** \\ 12 \\ \\   ​| ​ \\ **Strain Treshold** \\ 12 \\ \\   ​| ​ \\ **Defense** \\ 0 Melee / 0 Ranged \\ \\   |
  
-|  \\ **Brawn** \\ \\ \\    ​||  \\ **Agility** \\ \\ \\   ​||  \\ **Intellect** \\ \\ \\    ​||  \\ **Cunning** \\ \\ \\    ​||  \\ **Willpower** \\ \\ \\    ​||  \\ **Presence** \\ \\ \\    ​|| +|  \\ **Brawn** \\ \\ \\    ​||  \\ **Agility** \\ \\ \\   ​||  \\ **Intellect** \\ \\ \\    ​||  \\ **Cunning** \\ \\ \\    ​||  \\ **Willpower** \\ \\ \\    ​||  \\ **Presence** \\ \\ \\    ​|| 
-|Brawl| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Gunnery|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Astrogation|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} |Deception|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Coercion|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Charm| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} +|Brawl| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Gunnery|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Astrogation|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Deception|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} |Coercion|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Charm| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | 
-|Melee|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Ranged:​ Light| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Computers| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}} |Perception|  ​{{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}} |Discipline| ​ {{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}} |Cool| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | +|Melee|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Ranged:​ Light| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability ​die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency ​die}} |Computers| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Perception<​sup>​(CD)</​sup>​|  ​{{:​campaigns:​swhonknecks:​gd.png?12|Ability ​die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?12|Ability ​die}} |Discipline| ​ {{:​campaigns:​swhonknecks:​gd.png?12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability ​die}} |Cool|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | 
-|Athletics| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Ranged: Heavy|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Mechanics|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} |Skulduggery|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Vigilance|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Leadership| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} +|Athletics| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Ranged: Heavy|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Mechanics|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Skulduggery<​sup>​(CD)</​sup>​|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?12|Ability ​die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} |Vigilance|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Leadership| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | 
-|Resilience|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Coordination| ​ {{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}} |Medicine| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Streetwise|  ​{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | ||Negotiation| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} +|Resilience|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Coordination| ​ {{:​campaigns:​swhonknecks:​gd.png?12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability ​die}} |Medicine| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Streetwise|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | ||Negotiation| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | 
-| ||Piloting:​ Planetary|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Core Worlds|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Survival|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || +| ||Piloting:​ Planetary|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Core Worlds|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Survival|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?12|Ability ​die}} | || || 
-| ||Piloting:​ Space|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Education|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?12|Proficiency ​die}} | || || || +| ||Piloting: Space|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Education|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || 
-| ||Stealth|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Lore|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || +| ||Stealth {{:campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} |Know: Lore|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || 
-| || ||KnowOuter Rim {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || +| || ||Know: ​Outer Rim|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || 
-| || ||Know: ​Underworld|  {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || +| || ||Know:​ Underworld|  ​{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​yh.png?​12|Proficiency die}} | || || || 
-| || ||Know: Xenology| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || +| || ||Know: Xenology| ​ {{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}}{{:​campaigns:​swhonknecks:​gd.png?​12|Ability die}} | || || || 
-| |  ​ | |  ​ | |  ​ | | | | | | |+| |  ​ | |  ​ | |  ​ | | | | | | |
  
 ====== Class, Specializations,​ Talents ====== ====== Class, Specializations,​ Talents ======
 <​columns>​ <​columns>​
-  * Technician ​base <sup> \\ (Astrogation,​ Computers, ​Coordination, ​Discipline, Knowledge:(Outer Rim), MechanicsPerception)</​sup>​ +  * Smuggler ​base <sup> \\ (Coordination, ​Deception, Knowledge:(Underworld), PerceptionPiloting:​(Space),​ Skulduggery)</​sup>​ 
-  * Technician ​Outlaw Tech <sup> \\ (Knowledge:​(Education)Knowledge:(Underworld), Mechanics, Streetwise)</​sup>​ +  * Smuggler ​Scoundrel ​<sup> \\ (CharmCool, Deception, Ranged:(Light))</​sup>​ 
-    * ( 5xp) **Speaks Binary** +    * ( 5xp) **Black Market Contacts** 
-    * ( 5xp) **Tinkerer** +    * ( 5xp) **Convincing Demeanor** 
-      * (10xp) **Solid Repairs** +    * ( 5xp) **Quick Draw** 
-        * (15xp) **Utility Belt** +    * ( 5xp) **Rapid Reaction** 
-  Technician - Modder <sup> \\ (Gunnery, Mechanics, Piloting:​(Space),​ Streetwise)</​sup>​ +      * (10xp) **Quick Strike**
-    * ( 5xp) **Resolve**+
 <​newcolumn>​ <​newcolumn>​
-<​spoiler|Speaks Binary+<​spoiler|Black Market Contacts
-The character ​grants ⬜ per rank of Speaks Binary to \\  +When looking to purchase illegal, exotic, or black market \\  
-any tasks he directs a nonplayer droid to perform. ​+goods, the character ​may decrease an item's rarity by  \\  
 +one level per rank in Black Market Contacts. ​\\  
 +For each level an item's rarity is decreased, its cost \\  
 +increases by 50 % of its base cost
 </​spoiler>​ </​spoiler>​
-<​spoiler|Tinkerer+<​spoiler|Convincing Demeanor
-The character makes one piece of equipment more \\ modifiable. He chooses one piece of equipment and \\ increases its number of hard points by one. He can \\ only do this once per piece of equipment, but can \\ modify a number of pieces of equipment equal to \\ his ranks in Tinkerer. If he loses a modified piece of \\ equipment, he may apply Tinkerer to a new one.+Remove ⬛ per rank of Convincing Demeanor from \\  
 +any Deception or Skulduggery check
 </​spoiler>​ </​spoiler>​
-<​spoiler|Solid Repairs+<​spoiler|Quick Draw
-The character repairs + 1 hull trauma ​per rank of Solid \\  +Once per round on the character'​s turn, he may draw \\  
-Repairs whenever he repairs ​vehicle ​or starship+or holster an easily accessible weapon as an  \\  
 +incidental, not maneuver. This talent also reduces the \\  
 +amount of time to draw or stow a weapon that usually \\  
 +requires more than one maneuver to properly prepare ​ \\  
 +or stow, by one maneuver
 </​spoiler>​ </​spoiler>​
-<​spoiler|Utility Belt+<​spoiler|Rapid Reaction
-The character may spend one Destiny Point to  \\  +The character may suffer a number of strain ​to add \\  
-perform a Utility Belt incidental ​to produce a previously \\  +an equal number of & to any Vigilance ​or Cool check \\  
-undocumented—but essential—small tool from his \\  +to determine initiative orderThe number may not  ​\\  
-utility belt, satchel, ​or pockets, with a rarity no greater ​\\  +exceed his ranks in Rapid Reaction. ​
-than (4)This cannot be a weapon unless the weapon ​\\  +
-has the Limited Ammo 1 quality \\ +
 </​spoiler>​ </​spoiler>​
-\\  +<​spoiler|Quick Strike
-<​spoiler|Resolve+When performing a combat check during combat, ​the \\  
-When the character suffers strain, he suffers one less \\  +character adds ⬜ per rank of Quick Strike ​to combat ​\\  
-strain ​per rank of Resolve, ​to a minimum of one. This \\  +checks against any target that has not yet acted in \\  
-does not apply to voluntary strain loss.  \\ +the encounter.  \\ 
 </​spoiler>​ </​spoiler>​
 </​columns>​ </​columns>​
 ====== Equipment ====== ====== Equipment ======
-Credits: ​57 \\  +Credits: ​?​{{:​campaigns:​swhonknecks:​8by10_creditsign.png|Credits}} ​\\  
-Padded Armor (+2 Soak) \\  +1Enc Dagger ​(Brawn+1 dmg, Range=Engaged,​ Crit=3)\\  
-Force Pike (Melee, +3dmg, Range=Engaged, Crit=2Pierce2, Stun Setting) \\  +3Enc 3 Throwing Knives ​(Ranged:​(Light)Brawn+1 dmg, Range=Short, Crit=3Thrown focus (applies 1 setback to melee attacks))\\  
-Toolkit ​\\  +1Enc Light Blaster Pistol (Ranged(Light),​ 6 dmg, Range=Medium,​ Crit=3, Stun setting)  ​\\  
-Scanner Goggles \\  +3Enc Gaffi Stick (Brawn+2 dmg, Range=Engaged, Crit=3, Defensive ​1, Disorient ​3)  \\  
-Datachip Dollsmuggling briefing from Erick \\  + \\  
-Credchip with 850{{:​campaigns:​swhonknecks:​8by10_creditsign.png|Credits}} +8/7 Encumberance \\ 
-====== Experience ====== +
-Starting Experience 175 +
-<​code>​ +
-20xp Characteristic:​ Brawn 1->2 +
-30xp Characteristic:​ Brawn 2->3 +
-40xp Characteristic:​ Brawn 3->4 +
-20xp Characteristic:​ Intellect ​1->2 +
-30xp Characteristic:​ Intellect 2->+
- 5xp Talent: Speaks Binary +
- 5xp Talent: Tinkerer +
-10xp Talent: Solid Repairs +
-15xp Talent: Utility Belt +
-Session 1 XP: +10 +
-Session 2 XP: +20 +
-20xp Specialization:​ Modder +
- 5xp Talent: Resolve +
-</code> +
-Need: Mechanics & Marauder +
campaigns/swhonknecks/orsonn_barclay_beckett.1575764362.txt.gz · Last modified: 2019/12/08 00:19 by lohardt