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random:characters:rashin [2020/09/24 12:32] stefan [Attributes] |
random:characters:rashin [2020/09/28 15:59] (current) stefan [Skills] |
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====== Skills ====== | ====== Skills ====== | ||
- | ^Skill ^Total ^Attr ^Prof | | + | ^Skill ^Total ^Attr ^Prof | |
- | |<sup>**Athletics**</sup> ^<sup>+5 </sup> |<sup>+2 (STR) </sup> |<sup> +3 </sup> | | + | |<sup>**Athletics**</sup> ^<sup>+7 </sup> |<sup>+4 (STR) </sup> |<sup> +3 </sup> | |
- | |<sup>**Acrobatics \\ Sleight of Hand \\ Stealth**</sup> ^<sup>+6 \\ +6 \\ +6</sup> |<sup>+3 (DEX) </sup> |<sup> +3 \\ +3 \\ +3 </sup> | | + | |<sup>**Acrobatics \\ Sleight of Hand \\ Stealth**</sup> ^<sup>- \\ - \\ -</sup> |<sup>- (DEX) </sup> |<sup> \\ \\ </sup> | |
|<sup>**Arcana \\ History \\ Investigation \\ Nature \\ Religion**</sup> ^<sup>-1 \\ -1 \\ -1 \\ -1 \\ -1 </sup> |<sup>-1 (INT) </sup> |<sup> \\ \\ \\ \\ </sup> | | |<sup>**Arcana \\ History \\ Investigation \\ Nature \\ Religion**</sup> ^<sup>-1 \\ -1 \\ -1 \\ -1 \\ -1 </sup> |<sup>-1 (INT) </sup> |<sup> \\ \\ \\ \\ </sup> | | ||
- | |<sup>**Animal Handling \\ Insight \\ Medicine \\ Perception \\ Survival**</sup> ^<sup>+3 \\ +3 \\ +3 \\ +3 \\ +3 </sup> |<sup>+3 (WIS) </sup> |<sup> \\ \\ \\ \\ \\ </sup> | | + | |<sup>**Animal Handling \\ Insight \\ Medicine \\ Perception \\ Survival**</sup> ^<sup>+1 \\ +1 \\ +1 \\ +4 \\ +4 </sup> |<sup>+1 (WIS) </sup> |<sup> \\ \\ \\ +3 \\ +3 \\ </sup> | |
- | |<sup>**Deception \\ Intimidation \\ Performance \\ Persuasion**</sup> ^<sup> \\ \\ \\ </sup> |<sup> 0 (CHA) </sup> |<sup> \\ \\ \\ \\ </sup> | | + | |<sup>**Deception \\ Intimidation \\ Performance \\ Persuasion**</sup> ^<sup>+1 \\ +4 \\ +1 \\ +1 </sup> |<sup> +1 (CHA) </sup> |<sup> \\ +3 \\ \\ \\ </sup> | |
|<sup>Speaks: Common & Draconic</sup> |||| | |<sup>Speaks: Common & Draconic</sup> |||| | ||
</columns> | </columns> | ||
+ | ====== Special stuff ====== | ||
<spoiler|Dragon stuff> | <spoiler|Dragon stuff> | ||
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</spoiler> | </spoiler> | ||
+ | |||
+ | <spoiler|Barbarian Class features> | ||
+ | **Rage** | ||
+ | In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. | ||
+ | |||
+ | While raging, you gain the following benefits if you aren’t wearing heavy armor: | ||
+ | |||
+ | You have advantage on Strength checks and Strength saving throws. | ||
+ | When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table. | ||
+ | You have resistance to bludgeoning, piercing, and slashing damage. | ||
+ | If you are able to cast spells, you can’t cast them or concentrate on them while raging. | ||
+ | |||
+ | Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action. | ||
+ | |||
+ | Once you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table, you must finish a long rest before you can rage again. | ||
+ | |||
+ | **Unarmored Defense** | ||
+ | While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit. | ||
+ | |||
+ | **Reckless Attack** | ||
+ | Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn. | ||
+ | |||
+ | **Danger Sense** | ||
+ | At 2nd level, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger. | ||
+ | |||
+ | You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated. | ||
+ | |||
+ | **Primal Path** | ||
+ | At 3rd level, you choose a path that shapes the nature of your rage. The Path of the Berserker is detailed at the end of the class description, and additional primal paths are available in other sources. Your choice grants you features at 3rd level and again at 6th, 10th, and 14th levels. | ||
+ | |||
+ | **Ability Score Improvement** | ||
+ | When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. | ||
+ | |||
+ | Using the optional feats rule, you can forgo taking this feature to take a feat of your choice instead. | ||
+ | |||
+ | **Extra Attack** | ||
+ | Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
+ | |||
+ | **Fast Movement** | ||
+ | Starting at 5th level, your speed increases by 10 feet while you aren’t wearing heavy armor. | ||
+ | |||
+ | **Feral Instinct** | ||
+ | By 7th level, your instincts are so honed that you have advantage on initiative rolls. | ||
+ | |||
+ | Additionally, if you are surprised at the beginning of combat and aren’t incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn. | ||
+ | |||
+ | </spoiler> | ||
+ | |||
+ | |||
<spoiler|Path of the Berserker> | <spoiler|Path of the Berserker> | ||
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==== Backgrounds and Traits ==== | ==== Backgrounds and Traits ==== | ||
+ | **Soldier** | ||
<code> | <code> | ||
+ | Skill Proficiencies: Athletics, Intimidation | ||
+ | Tool Proficiencies: One type of gaming set, vehicles (land) | ||
+ | Equipment: An insignia of rank (Infantry), a trophy taken from a fallen enemy (piece of a banner), a set of bone dice or deck of cards, a set of common clothes, and a pouch containing 10 gp | ||
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</code> | </code> | ||
+ | |||
+ | ==== Personality ==== | ||
+ | Rashia'gorniarile, or Rashin as he is also known, is proud of his lineage. | ||
+ | His training as a soldier taught him the value of close comrades, he is fiercely loyal to those he designates as brothers in battle. | ||
+ | |||
+ | Out of combat he does his best to be composed. Wrath is something to be unleashed when it is unavoidable to paint the road with blood. | ||
+ | |||
+ | He sees battle as a necessity, but he tries to end it as fast a possible. When he cuts loose, and enters battle, he revels in the violence with a feral grin. |