===== Decious Severus Gruninger ===== 1 2 3 4 4 **Influence Minimum:** 45 \\ **Influence Cost:** 7 \\ (Reduced by 2 with Peer(Imperial Guard) \\ **Fate:** 4 \\ **Insanity:** 1 \\ **Corruption:** 2 \\ ===== Characteristics & Skills ===== | **5**0 | Weapon Skill (WS)|(+20) Parry | | **3**0 | Ballistic Skill (BS)| | | **3**0 \\ **SB:7** | Strength (S)|(+ 0) Athletics \\ (+10) Intimidate | | **4**0 | Toughness (T)| | | **3**0 | Agility (Ag)|(+10) Acrobatics \\ (+ 0) Dodge \\ (+ 0) Operate:(Aeronautica) \\ (+ 0) Operate:(Surface) \\ (-20) Operate:(Voidship) \\ (-20) Sleight of Hand \\ (-20) Stealth | | **2**0 | Intelligence (Int)|(-20) Commerce \\ (+20) Common Lore:(Imperial Guard) \\ (-20) Forbidden Lore:() \\ (-20) Linguistics \\ (+10) Logic \\ (+10) Medicae \\ (+ 0) Navigate:(Surface) \\ (+ 0) Navigate:(Stellar) \\ (-20) Navigate:(Warp) \\ (-20) Scholastic Lore:() \\ (+ 0) Security \\ (+10) Tech-Use \\ (-20) Trade:()| | **2**0 | Perception (Per)|(+20) Awareness \\ (-20) Psyniscience \\ (+20) Scrutiny \\ (+ 0) Survival | | **3**0 | Willpower (WP)|(+20) Interrogation | | **5**0 | Fellowship (Fel)|(-20) Charm \\ (-20) Command \\ (-20) Deceive \\ (-20) Inquiry | | **6**0 | Influence (Ifl)| | ===== Paraphenalia ===== Electro Whip Plasma Pistol MirageShield (+4) (Forcefield(+5) to 5m) Grav Belt Teleporter Beacon Cranial Plating (+1AP H) Synthmuscle (Unnatural Strength 4) Enforcer Light Carapace Armor (+5AP HABL) CLASSIFIED CLASSIFIED CLASSIFIED {{:campaigns:heresy:9ded31f06c5e486687de2b051aa9cfa3.png?235|}} ===== Wounds & Armor ===== | **Wounds:** 14 | | \\ \\ **Arm-R:** \\ 4+5 \\ (11-20) \\ \\ **Leg-R:** \\ 4+5 \\ (71-85)**Head:** \\ 4+5+1 \\ (01-10) \\ \\ **Body:** \\ 4+5+4 \\ (31-70) \\ \\ \\ \\ **Arm-L:** \\ 4+5+4 \\ (21-30) \\ \\ **Leg-L:** \\ 4+5 \\ (86-00) | | __**Enforcer Light Carapace Armor**__ \\ **5 AP to H/A/B/L** - 45 MaxAG - 15kg weight \\ __**Cranial Plating**__ \\ **1 AP to H** \\ __**Mirage Shield**__ \\ **4 AP to LA/B** - 3kg | ===== Weapons & Attacks ===== ■ Low-Tech ■ Basic ■ Reliable ■ Proven(3) Range: 30mAmmo: 1 Reload: FreeRoF: S / - / -Damage: 1d10+3 (R) Pen0 Can Launch Grenadas, damages as Grenade. \\ ■ Low-Tech ■ Melee/Thrown ■ Proven(3) Range: 5mPen: 0RoF: S / SA / LADamage: 1d5+6 R \\ ===== Talents & Traits ===== Weapon Training (Low-Tech) (Use Weapon Group without penalty) Weapon Training (Plasma) (Use Weapon Group without penalty) Weapon Training (Solid Projectile) (Use Weapon Group without penalty) Weapon Training (Las) (Use Weapon Group without penalty) Weapon Training (Chain) (Use Weapon Group without penalty) Weapon Training (Power) (Use Weapon Group without penalty) Weapon Training (Shock) (Use Weapon Group without penalty) Weapon Training (Launcher) (Use Weapon Group without penalty) Jaded Iron Jaw Peer(Imperial Guard, PDF) Quick Draw Target Selection(May shoot into melee without penalty) Swift Attack Precision Killer Step Aside Hammer Blow Double Team Coordinated Interrogation Halo of Command Other: Lead the Charge: When this character charges an enemy, until the start of his next turn: any ally who charges this enemy gains Brutal Charrge 2. Into the Jaws of Hell: As a free action, once per encounter when the character rolls a fear test, he may spend a fate point to allow himself and FelB allies to count the test as passed with 1 degree of success. Any character who would otherwise have failed also gain 1 insanity point. Ambassador Imperialis: Characters within FelBx5m reduces any penalty to Interaction skill tests for dealing with Xenos of non-Imperial NPCs by 20. In addition they can reroll a failed Interaction skill test when interacting with such an NPC, doing so ends this bonus for that character for this session. For the Emperor!: This character can spend a fate point to allow another character within FelB meters to reroll a test.