====== Sibelius White ====== Chaotic good male half-orc ===== Racial qualities ===== * **Darkvision** 60 ft. ===== Class progression ===== Abilities: 18, 18, 10, 10, 16, 18 (applied modifiers: racial) ^ Character level ^ Class ^ Special abilities ^ Feats ^ Skill ranks ^ Spells ^ BAB ^ Saves ^ HD ^ | 1 | Fighter 1 | Bonus feat | 3 | Sense motive (4), Diplomacy (4), Intimidate (4) | | +1 | +2/+0/+0 | d10 (10) | | 2 | Fighter 2 | Bonus feat | 1 | Sense motive (5), Diplomacy (5), Intimidate (5) | | +2 | +3/+0/+0 | d10 (7) | | 3 | Fighter 3 | | 1 | Sense motive (6), Diplomacy (6), Intimidate (6) | | +3 | +3/+1/+1 | d10 (10) | | 4 | Fighter 4 | Bonus feat | 1 | Sense motive (7), Diplomacy (7), Intimidate (7) | | +4 | +4/+1/+1 | d10 (8) | | 5 | Fighter 5 | | | Sense motive (8), Diplomacy (8), Intimidate (8) | | +5 | +4/+1/+1 | d10 (7) | | 6 | Holy liberator 1 | Aura of good, //detect evil//, Smite evil 1/day | 1 | Knowledge religion (2), Sense motive (9) | 0 | +6/+1 | +6/+1/+1 | d10 (7) | | 7 | Holy liberator 2 | Remove fatigue | | Knowledge religion (4), Sense motive (10) | 1 | +7/+2 | +7/+1/+1 | d10 (10) | | 8 | Divine champion 1 | Lay on hands | | Knowledge religion (6), Diplomacy (9) | 1 | +8/+3 | +9/+3/+1 | d10 (10) | | 9 | Holy liberator 3 | Aura of resolve | 1 | Knowledge religion (8), Diplomacy (10) | 1/0 | +9/+4 | +9/+3/+2 | d10 (9) | | 10 | Holy liberator 4 | //Break enchantment// 1/week, divine grace |  | Knowledge religion (10), Intimidate (9) | 1/1 | +10/+5 | +10/+3/+2 | d10 (9) | | 11 | Divine champion 2 | Bonus feat, sacred defense +1 | 1 | Knowledge religion (12), Intimidate (10) | 1/1 | +11/+6/+5 | +11/+4/+2 | d10 (4) | | 12 | Holy liberator 5 | Smite evil 2/day | 1 | Knowledge religion (14), Heal (1) | 1/1/0 | +12/+7/+2 | +11/+4/+2 | d10 (4) | | 13 | Divine champion 3 | Smite infidel 1/day |  | Knowledge religion (16), Diplomacy (11) | 1/1/0 | +13/+8/+3 | +11/+4/+3 | d10 (7) |  | 14 | Holy liberator 6 | Celestial companion |  | Knowledge religion (18), Diplomacy (12) | 1/1/1 | +14/+9/+4 | +12/+5/+4 | d10 (9) | | 15 | Divine disciple 1 | Domain, divine emissary | 1 | Knowledge arcana (3) | 2/1/1/0 | +14/+9/+4 | +14/+5/+6 | d8 (2) | | 16 | Divine disciple 2 | Sacred defense +2 |  | Knowledge arcana (6) | 2/1/1/1 | +15/+10/+5 | +15/+5/+7 | d8 (3) | | 17 | Divine disciple 3 | Imbue with spell ability |  | Knowledge arcana (9) | 2/2/1/1 | +15/+10/+5 | +15/+6/+7 | d8 (6) | | 18 | Holy liberator 10 | Smite evil 3/day | 1 | Knowledge religion (19), Sense motive (12) | 2/2/2/1 | +16/+11/+6/+1 | +16/+6/+8 | d10 (4) | | 19 | Divine champion 4 | Bonus feat, sacred defense +3 | 1 | Knowledge religion (20), Intimidate (12) | 2/2/2/1 | +17/+12/+7/+2 | +17/+7/+8 | d10 (2) | | 20 | Divine champion 5 | Divine wrath |  | Sense motive (13), Diplomacy (13), Intimidate (13) | 2/2/2/1 | +18/+13/+8/+3 | +17/+7/+8 | d10 (8) | | 21 | Divine disciple 4 | Sacred defense +4 | 1 | Knowledge arcana (12) | 2/2/2/1/0 | +19/+14/+9/+4 | +18/+7/+9 | d8 (8) | | 22 | Divine disciple 5 | Transcendence |  | Knowledge arcana (15) | 3/2/2/2/1 | +19/+14/+9/+4 | +18/+7/+9 | d8 (8) | ===== Special abilities ===== __**Holy liberator**__ * **Remove fatigue:** Touched creature is cured from the effects of fatigue. This can be used 3 + Charisma modifier times per day. * **Aura of resolve:** Gain immunity to all charm and compulsion effects. All allies within 10 ft. gains a +4 morale bonus to checks against charm or compulsion effects. * **Divine grace:** Apply Charisma modifier to saves as a bonus. * **Celestial companion:** Gain a companion with the celestial template. Functions like the paladin mount in regards to progression and calling it etc.. __**Divine champion**__ * **Lay on hands (Sp):** Functions as the Paladins Lay on hands ability. Can heal up to Charisma modifier times appropriate class levels (Divine champion 5). * **Sacred defense:** Add bonus to saving throws against divine spells and/or spell like and supernatural abilities from outsiders. * **Smite infidel (Su):** Functions as smite evil, except that it can target anyone not worshipping the same deity. Can be combined with smite evil so that both occur in the same attack. * **Divine wrath (Su):** Gain damage reduction 5/--- and a +3 bonus to attack and damage rolls and on saving throws for Charisma modifier rounds. Usable 1/day as a free action. __**Divine disciple**__ * **Domain:** Gain access to the domain associated with patron deity (has three choices for domain spells each day instead of two). * **Divine emissary:** May communicate telepathically with any outsider up to 60 feet away as long as they share alignment or deity. * **Sacred defense:** Functions as the divine champion's sacred defense. * **Imbue with spell ability (Sp):** As the spell, but doesn't use up a fourth level spell slot. * **Transcendence:** Changes type to outsider, while retaining all subtypes. Gains a +2 bonus to social skill checks vs. creatures that has the same deity. ===== Feats ===== ^ Level ^ Feat ^ Description ^ | 1 | Human heritage | You are considered human and get one extra skill point at each level and one extra feat at first level. | | 1 | Flexible mind | Sense motive and Diplomacy are class skills. | | 1 | Weapon focus (pole-arm) | Gain a +2 bonus to attack rolls with selected weapon. This bonus stacks with all other bonuses. | | 2 | Improved toughness | Gain a +1 bonus to HP-rolls | | 3 | Weapon specialization (pole-arm) | Gain a +2 bonus to damage rolls with selected weapon. This bonus stacks with all other bonuses. | | 4 | Shield and pike style | You can use a light shield while wielding a two handed pole-arm. | | 6 | Short haft | As a swift action you can shift where you hold the pole-arm and remove 5 feet of the reach (to a minimum of 5 feet). Returning it to original position is also a swift action. | | 6 | Improved critical (pole-arm) | Double threat range of weapon. | | 9 | Melee weapon mastery (slashing) | Add +2 bonus to damage rolls. This stacks. | | 12 | Extra smiting | Gain 2 extra smite attempts per day. | | 15 | Silver smite | Add +1d6 sacred damage to damage rolls. | | 18 | Menacing demeanor | +4 to intimidation checks. | | 19 |  | | | 21 | Great smiting | Add twice appropriate level do smite damage. | **Possible feats:** Improved spell capacity ===== Sources ===== The following sources has been used: PHII, DMG, CD, CW, RoD, DR326, DR338, Eb, RoS