====== Olorian Tarmikos ====== Created in "Pathfinder".\\ Created with 15 points, point buy.\\ ** Lidt rodet, men klar til brug **\\ Combat Maneuver Defence er ikke helt udregnet\\ \\ ===== Attributes & Saves ===== ^ ^Total ^Mod ^Race ^Lv ^Item ^Misc | ^Modded ^Original | ^ | ^Saves ^Fort ^Ref ^Will ^ |STR |16 |+3 | | | | | |16 |16 | ^ | |Total |0 |+5 |+4 | |DEX |16 |+3 |+2 | | | | |16(+2) |14 | ^ | | | | | | |CON |7 |-2 | | | | | |7 |7 | ^ | |Monk |+2 |+2 |+2 | |INT |13 |+1 | | | | | |13 |13 | ^ | |Abilities |-2 |+3 |+2 | |WIS |14 |+2 | | | | | |14 |14 | ^ | | | | | | |CHA |7 |-2 | | | | | |7 |7 | ^ | | | | | | ===== Level Progression ===== ^Class Level ^HD ^HP ^SP ^BaB ^Base Fort ^Base Reflex ^Base Will ^Class Features ^Fav Class ^ |Monk 1 |D8 |7 |5 |+0 |+2 |+2 |+2 |Bonus Feat, flurry of blows,stunning fist, unarmed strike | +1 hp| |Monk 1 |D8 |10 | |+0 |+2 |+2 |+2 |Bonus Feat, flurry of blows,stunning fist, unarmed strike | +1 hp| ===== Combat ===== ^Attack Bonus ^Total ^Base Attack ^Ability modifier ^Size modifier ^Range penalty ^ Damage^ ^Melee, normal | +3 | +0 | +3 (str) | | |Unarmed Damage 1d6+3(L)| ^Melee, flurry of blows | +2/+2 | -1/-1 | +3 (str) | | |Unarmed Damage 1d6+3(L)| ^Range, | +3 | +0 | +3 (dex) | | | Shuriken 1d2+3 | ^Range, flurry of blows | +2/+2 | -1/-1 | +3 (dex) | | | Shuriken 1d2+3 | ^Combat Maneuver Bonus ^Total ^Base Attack ^Str modifier ^Size modifier ^ Mics modifier ^ ^Base | +3 | +0 | +3 | | | ^Disarm | +7 | +0 | +3 | | +2 (feat) +2 (weapon)| ^Grapple | +5 (+9) | +0 | +3 | | +2 (feat) | ^Sunder | +5 (Provoke) | +0 | +3 | | +2 (weapon) | ^Combat Maneuver Defence^Total ^Base Attack ^Str modifier ^Dex modifier ^Size modifier ^ Mics ^ Base ^ ^Base | 19 (15Fl) | +0 | +3 | +3 | | + 2 (wis) | +10 | ^Disarm | 21 (18Fl) | +0 | +3 | +3 | | + 2 (wis) + 2(feat) | +10 | ^Grapple | 21 (18Fl) | +0 | +3 | +3 | | + 2 (wis) + 2(feat) | +10 | ^Armor Class ^Total ^Base ^Armor bonus ^Shield bonus ^Dex modifier ^Size modifier ^Misc modifier ^ ^ | 15 (12Fl) | +10 | +0 | +0 | +3 | | +2 (wis) | **Weapon and Armor Proficiency:** Monks are proficient with the club, crossbow (light or heavy),\\ dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword,\\ shuriken, siangham, sling, and spear.\\ Monks are not proficient with any armor or shields.\\ ===== Feats ===== - Combat Expertise\\ - Improved Disarm (Racial)\\ - Improved Grapple (Combat) (1.lvl bonus)\\ ===== Equipment ===== \\ Monk's outfit free \\ Staff free \\ Backpack, empty 2 gp \\ Bedroll 1 sp \\ Blanket, common 2 sp \\ Blanket, winter 5 sp \\ 10 x Candle 1 sp \\ Cup, plate etc. 1 sp \\ Flint and steel 1 gp \\ Soap 1 cp \\ Waterskin 1 gp \\ Whetstone 2 cp (+1 damage on first attack)\\ Wrist Sheath 1 gp \\ Peasant's outfit 1 sp \\ \\ De Fire Ædle Sandheder: - Den første sandhed: Lidelsen eksisterer. - Den anden sandhed: Lidelsen har en årsag. - Den tredje sandhed: Det er muligt at gøre en ende på lidelsen. - Den fjerde sandhed: Lidelsen ophører ved at følge den Ottefoldige vej. Den Ottefoldige vej: Den Ottefoldige vej (også kaldet for Middelvejen) minder meget om de ti bud, det er dog nærmere retningslinjer end regler. Hvis man følger den Ottefoldige vej, bliver man oplyst, og kommer i nirvana når døden indtræffer. - Ret viden, dvs. at forstå de fire ædle sandheder. - Ret sindelag, dvs. at slippe alle ønsker og begær, og handle med rette motiver. - Ret tale, dvs. at tale sandhed på en vis og venlig måde. - Ret opførsel, dvs. ikke at snyde, stjæle eller slå ihjel. - Ret levevis, dvs. at tjene sit brød på ærlig vis, uden at udnytte eller skade andre. - Ret stræben, dvs. at være sig bevidst og udvikle et positivt syn. - Ret opmærksomhed, dvs. bevidsthed om, hvordan verden hænger sammen, og hvordan tanker og handlinger påvirker den. - Ret fordybelse, dvs. at besvarer en fredfyldt bevidsthedstilstand uden identifikationer og distraktioner udadtil. Karma De tre leveregler: Jeg underlægger mig reglernes opdragelse og afstår fra at: - Dræbe andre levende væsener. - Tage noget, som ikke er givet mig. - Tale falsk ===== Skills ===== Trained:\\ Acrobatics (Dex)\\ Perception (Wis)\\ Sense Motive (Wis)\\ Stealth (Dex)\\ Escape Artist (Dex)\\ \\ Untrained:\\ Climb (Str)\\ Craft (Int)\\ Intimidate (Cha) \\ Knowledge (history) (Int) \\ Knowledge (religion) (Int) \\ Perform (Cha)\\ Profession (Wis)\\ Ride (Dex)\\ Swim (Str)\\ ===== Weapons ===== Exotic Weapons Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special Source Sai 1 gp 1d3 1d4 x2 — 1 lb. B disarm, monk PF Core Shuriken (5) 1 gp 1 1d2 x2 10 ft. 1/2 lb. P monk PF Core Garrote 3 gp 1d4 1d6 x2 — 1 lb. S grapple, see text PFC: AA Nunchaku 2 gp 1d4 1d6 x2 — 2 lbs. B disarm, monk PF Core Shuriken A Monk can throw 2 shuriken per round at first level, adding Str bonus to each. They can be drawn as a free action and can be thrown using Flurry of Blows