===== =====
^Lvl ^ Class ^ ♥ ^ SP ^BAB ^ Feats ^ PP ^ Features ^Favoured Class ^
^1 |Fighter 1 |12 (d10(10)+1+1) |4 |+1 |EWP(Scorpion Whip), W.Focus(Scorpion Whip), Wild Talent| |Bonus Feat |+1 HP |
^2 |Fighter 2 |15 (d10(1)+1+1) |8 |+2 |Power Attack | |Bonus Feat |+1 HP |
^3 |Fighter 3 |22 (d10(5)+1+1) |12 |+3 |Cleave | |Bravery |+1 HP |
^4 |Fighter 4 |28 (d10(4)+1+1) |16 |+4 |Weapon Specialization(Scorpion Whip) | |Bonus Feat |+1 HP |
^5 |Rogue 1 |37 (d8(8)+1) |26 |+4 |Combat Expertise | |Sneak attack +1d6, trapfinding | |
^6 |War Mind 1 |43 (d10(5)+1) |30 |+5 | | 2 (2+0) |Chain of personal superiority +2, warrior’s journey | |
^7 |War Mind 2 |52 (d10(8)+1) |34 |+6 |Gang Up | 6 (5+1) |Chain of defensive posture +2 | |
^8 |War Mind 3 |60 (d10(7)+1) |38 |+7 | |10 (9+1) |Enduring body (DR 1/-) | |
^9 |War Mind 4 |71 (d10(10)+1) |42 |+8 |Melee Weapon Mastery |16 (14+2) |Well of power | |
^10 |War Mind 5 |79 (d10(7)+1) |46 |+9 | |22 (20+2) |Sweeping strike | |
^ | | | | | | | | |
===== =====
^ ^Total ^Mod ^Race ^Lv ^Item ^Misc ^Original | ^ | ^Saves ^Fort ^Ref ^Will ^
|STR |22 |+6 |+2 |+2 | | |18 | ^ | |Total |8 |6 |4 |
|DEX |10 |+0 | | | | |10 | ^ | | | | | |
|CON |13 |+1 | | | | |13 | ^ | |Abilities |+1 | |+1 |
|INT |13 |+1 | | | | |13 | ^ | |Fighter |+4 |+1 |+1 |
|WIS |13 |+1 | | | | |13 | ^ | |Rogue | |+2 | |
|CHA | 7 |-2 | | | | | 7 | ^ | |War Mind |+3 |+3 |+2 |
| |||||||| ^ | | | | | |
^ Defense ^ Melee Attack ^ Ranged Attack ^
|
Defense 24
Base 10
Armor +9
Shield +5
Ability(DEX) +0
Defensive Posture +2
|Melee +15 Whip +15
Base +9 Base +9
Ability(STR) +6 Strength +6
Weapon Focus +1
Melee Weapon Mastery +2
Power Attack -3
Chain of Offense +1
|Ranged +7
Base +9
Ability(DEX) +0
|
^ Maneuvre ^ Melee Damage ^ Special Qualities ^
|CMB +25
Base 10
BAB +9
Strength +6
CMD 25
Base 10
BAB +9
Strength +6
Dex +0
|Whip Cleave 1d4+22
Whip 1d4
Strength +9
Weapon Focus +2
MWM +2
Power attack +9
Chain of Offense +1
|DR 1/-
|
===== Skills, feats & features =====
^ List of all skills in Pathfinder ^^
^STR* (-1) |Climb, Swim |
^DEX* (+2) |Acrobatics, Disable device, Escape Artist, Fly, Ride, Sleight of Hand, Stealth |
^INT (+4) |Appraise, Craft, Knowledge (Arcana), Knowledge (Dungeoneering), Knowledge (Engineering), Knowledge (Geography), Knowledge (History), \\ Knowledge (Local), Knowledge (Nature), Knowledge (Nobility), Knowledge (Planes), Knowledge (Religion), Linguistics, Spellcraft |
^WIS (-2) |Heal, Perception, Profession, Sense motive, Survival |
^CHA (+4) |Bluff, Diplomacy, Disguise, Handle Animal, Intimidate, Perform, Use Magic Device |
|* Armor check penalty (ACP) applies to checks using this skill. ||
|
Skills Total Ranks Mod Class Item ACP Feat Misc
(INT) Appraise +14 7 +4 +3
(CHA) Bluff +17 10 +4 +3
(CHA) Diplomacy +17 10 +4 +3 Can find any item 1/week
(CHA) Disguise +5 1 +4
(INT) Know:Arcana +15 8 +4 +3
(INT) Know:Local +15 8 +4 +3
(INT) Linguistics +9 5 +4
(CHA) Perform: Pitching +5 1 +4
(CHA) Perform: Street magic +5 1 +4
(DEX) Sleight of Hand +6 4 +2
(INT) Spellcraft +12 5 +4 +3
Traits: [[http://www.d20pfsrd.com/traits/equipment-traits/dealmaker|Dealmaker]], [[http://www.d20pfsrd.com/traits/magic-traits/Magical Knack|Magical Knack]] (Warmage) \\ Languages: Common, Undercommon, Sylvan, Giant, Draconic, Goblin, Gnome, Dwarven, Elven, Orcish. ||
===== Equipment =====
42500 +1 Heavily Fortified Skin of Ectoplasmic Armor
1000 Lesser Armor Crystal of Aquatic Action
9180 +1 Animated Tower Shield
6305 +1 Scorpion Whip of Mirror Strike ( Mirror Strike on one attack/round )
300 Least Crystal of Return
4200 Boots of Agile Leaping (MiC.76) & Boots of the Light Step (MiC.198) sans water walk
750 Healing Belt
500 Reach Gauntlets ( 3/day spend 1 PP to increase reach by 5' )
265 remaining
===== Spells & Stuff =====
^ Warmind |||
^Cost ^Known ^Save DC ^
| |||
|1 |[[http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/c/chameleon|Chameleon]] |12 (10+1+1) |
| |||
|3 |[[http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/e/empathic-transfer|Empathic Transfer]] |13 (10+2+1) |
| |||
|5 |[[http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/e/empathic-transfer|Empathic Transfer, Hostile]] |14 (10+3+1) |
| |||
^ Other uses |||
| 4 Well of Power \\ 1 Reach Bracers (3/day) |||
===== Description and backstory =====
===== Notes =====
5 levels War mind
6 levels Nightsong Enforcer
3 levels Half-Dragon
War Mind
Requirements
To qualify to become a war mind, a character must fulfill all the following criteria.
Base Attack Bonus: +3.
Skills: Knowledge (history) 2 ranks, Knowledge (psionics) 5 ranks.
Psionics: Must have a power point reserve of at least 1 power point.
Special: Must have had some instruction by another war mind, have access to the Codex of War, or belong to an organization that has access to the Codex of War.
Nightsong Enforcer
REQUIREMENTS
To qualify to become a nightsong enforcer, a character
must fulfill all the following criteria.
Base Attack Bonus: +5.
Skills: Hide 10 ranks, Move Silently 10 ranks.
Feats: Improved Initiative.
Special: Evasion class feature.
Special: The character must undergo intensive training
and tests with the Nightsong Guild before she can gain
the class abilities.
1, 1 1 Exotic Weapon Proficiency(Scorpion Whip), Weapon Focus(Scorpion Whip), Wild Talent
2 Power Attack
3 Cleave
4 Weapon Specialization(Scorpion Whip)
5
7 Combat Acrobat
9 Melee Weapon Mastery
Balance, Tumble, Combat Acrobat
Melee Weapon Mastery: +2 Atk, +2 Dmg; requites focus and spec
Base: +14
PA: -3/+9
Combat Expertise -> Gang up
Imp. Feint