====== Korson Infernal Criminal Fighter ======
**Baggrund:** \\
Korson er vokset op på gaderne og har levet af folks gode hjerter indtil han blev stor nok til at blive anset som farlig. Herefter levede han af folks gode hjerter hvad-end de ville det eller ej. Han har arbejdet sammen med en lille bande af andre rakkerpak som sammen har fundet på at indkræve kirkeskat og donationer til Rayas kirke. Efter indkrævning gik noget til "administrativt gebyr" samt almisser til "de fattige", resten blev rigtig nok givet til Rayas kirke, man spotter ikke en gud. \\
Loven indhentede Korson før end siden og han blev dømt til hængning ( eller hvad der nu lige passer ). Men bla. grundet hans store donationer barmhjertigede sig en biskop på Korson og tilbød ham amnesti for hans ugerninger sålænge han er ansat for Rayas kirke. \\
\\
**Udseende:** \\
Korson er høj, veltrænet, og vejret efter et langt liv på gaden og i slum. Han har langt, mørkt, vildtert hår der ikke lader sig at styre, hemmet ind af to horn der strækker sig fra hårgrænsen og lidt længere end baghovedet. Hans øjne flakker ofte fra sted til sted i søgen efter flugtveje, information om situationen, og andre brugbare ting. Alt dette bliver affarvet af et charmerende smil samt et ungt og kønt udseende. \\
{{https://yt3.ggpht.com/-TVKGxfEHyqI/AAAAAAAAAAI/AAAAAAAAAAA/t1tY6QVGRmM/s900-c-k-no/photo.jpg?300}}
====== Overview ======
^Lvl ^Class ^Prof ^Class Features |
^ |Race | |Darkvision, Fire resistance, Thaumaturgy, |
^ |Background | |Criminal Contact |
^1 |Fighter 1 |+2 |Starting proficiencies, Fighting Style, Second Wind |
^2 |Warlock 1 |+2 |Otherworldly Patron (Dark One's Blessing), Pact Magic |
^3 |Warlock 2 |+2 |Eldritch Invocations(Agonizing Blast, Eldritch Claw) |
^4 |Sorcerer 1 |+2 |Spellcasting, Sorcerous Origin(Draconic Bloodline(Red Dargon)) |
^5 |Sorcerer 2 |+3 |Font of Magic |
^6 |Sorcerer 3 |+3 |Metamagic |
^7 |Sorcerer 4 |+3 |Ability score improvement |
====== Attributes ======
^ ^Total ^Mod ^Changes ^Save |
^STR |15 |+2 | |Prof +1|
^DEX |8 |-1 | | +1|
^CON |16 |+3 |+1 Level |Prof +1|
^INT |10 | |+1 Race, +1 Feat | +1|
^WIS |8 |-1 | | +1|
^CHA |18 |+4 |+2 Race, +1 Level | +1|
| \\ __**64/64 HP**__ \\ 10(Ftr)7(Wlk) \\ 4(Wlk)7(Sor) \\ 7(Sor) \\ 3(Sor) \\ 5(Sor)7*3(CON) |||||
====== Combat Stats ======
^ Hand Axe \\ Melee / Ranged(20'/60') |
|**ATK:** +5 \\ +3 (Prof) \\ +2 (STR) \\ \\ **DMG:** 1d6+2 \\ 1d6 (HAxe) \\ +2 (STR) |
^ Eldritch Blast \\ Melee / Ranged(120') |
|**ATK:** +7 \\ +3 (Prof) \\ +4 (CHA) \\ \\ **DMG:** 1d10+4 \\ 1d10 (EB) \\ +4 (CHA)(AB) |
^ Defense |
|**AC:** 21 \\ 17 (Armor) \\ +2 (Shield) \\ +1 (Style) \\ +1 (Ring)Fire Resistant|
====== Feats & Features ======
** Class **
* All armor
* Shields
* Simple weapons
* Martial weapons.
**Background**
* One type of gaming set
* thieves' tools.
\\
* You have a reliable and trustworthy contact who acts as\\ your liaison to a network of other criminals. You know\\ how to get messages to and from your contact, even\\ over great distances; specifically, you know the local\\ messengers, corrupt caravan masters, and seedy sailors\\ who can deliver messages for you.
\\
* While you are wearing armor, you gain a +1 bonus to AC.
\\
* You have a liited well of stamina that you can draw on \\ to protect yourself from harm. On your turn, you can use \\ a bonus action to regain hit points equal to \\ 1d10+your fighter level. \\ Once you use this feature, you must finish a short or \\ long rest before you can use it again.
\\
* Starting at 1st level, when you reduce a hostile creature \\ to 0 hit points, you gain temporary hit points equal to your \\ Charisma modifier + your warlock level (minimum of 1).
\\
//You are Quick to notice details of your environment// \\
\\
* Increase your Intelligence score by 1 ( max 20 )
* If you can see a creature’s mouth while it is \\ speaking a language you understand, you can \\ interpret what it’s saying by reading its lips.
* You have a +5 bonus to your passive \\ Wisdom (Perception) and passive \\ Intelligence (Investigation) scores. \\
* Use Second wind even while unconcious.
\\
====== Skills ======
^Skill ^Total ^Attr ^Proficiency |
|**Acrobatics** ^-1 |-1 (DEX) | |
|**Animal Handling** ^+4 |+4 (CHA) | |
|**Arcana** ^+3 | - (INT) |+3 (Prof) |
|**Athletics** ^+5 |+2 (STR) |+3 (Prof) |
|**Deception** ^+7 |+4 (CHA) |+3 (Prof) |
|**History** ^ - | - (INT) | |
|**Insight** ^-1 |-1 (WIS) | |
|**Intimidation** ^+8 |+4 (CHA) |+3 (Prof) +1 (Story) |
|**Investigation** ^ - | - (INT) | |
|**Medicine** ^-1 |-1 (WIS) | |
|**Nature** ^ - | - (INT) | |
|**Perception** ^-1 |-1 (WIS) | |
|**Performance** ^+4 |+4 (CHA) | |
|**Persuasion** ^+4 |+4 (CHA) | |
|**Religion** ^-1 |-1 (WIS) | |
|**Sleight of Hand** ^-1 |-1 (DEX) | |
|**Stealth** ^+2 |-1 (DEX) |+3 (Prof), Disadvantage |
|**Survival** ^-1 |-1 (WIS) | |
|Speaks: Common & Draconic ||||
====== Spells ======
^ Spells \\ Save DC: 14 (8+4+2) ||
^ Cantrips ^ 1st. level \\ 4/day + 2/rest |
|[[http://ephe.github.io/grimoire/spells/eldritch-blast|Eldritch Blast]] \\ [[http://ephe.github.io/grimoire/spells/prestidigitation|Prestidigiation]] |[[http://ephe.github.io/grimoire/spells/armor-of-agathys|Armor of Agathys]] \\ [[http://ephe.github.io/grimoire/spells/hellish-rebuke|Hellish Rebuke]] \\ [[http://ephe.github.io/grimoire/spells/hex|Hex]] |
|[[http://ephe.github.io/grimoire/spells/mending|Mending]] \\ [[http://ephe.github.io/grimoire/spells/mage-hand/|Mage hand]] \\ [[http://ephe.github.io/grimoire/spells/message|Message]] \\ [[http://ephe.github.io/grimoire/spells/minor-illusion|Minor Illusion]] \\ [[http://ephe.github.io/grimoire/spells/control-flames|Control Flames]] |[[http://ephe.github.io/grimoire/spells/burning-hands|Burning Hands]] \\ [[http://ephe.github.io/grimoire/spells/feather-fall|Feather Fall]] \\ [[http://ephe.github.io/grimoire/spells/shield|Shield]] |
^ Racial Spells \\ save DC: 14 (8+4+2) ^ 2nd. level \\ 2/day |
|[[http://ephe.github.io/grimoire/spells/thaumaturgy|Thaumaturgy]] At-Will \\ [[http://ephe.github.io/grimoire/spells/hellish-rebuke|Hellish Rebuke]] 1/Day \\ As 2nd. level spell \\ [[http://ephe.github.io/grimoire/spells/darkness|Darkness]] 1/Day |[[http://ephe.github.io/grimoire/spells/crown-of-madness|Crown of Madness]] \\ [[http://ephe.github.io/grimoire/spells/suggestion|Suggestion]] |
^ Warlock Invocations |
|**Agonizing Blast** \\ When you cast Eldritch Blast, add your Charisma \\ modifier to the damage it deals on a hit. |
|**Eldritch Claw** \\ You may cast Eldritch Blast as a touch spell. \\ \\ Eldritch Blast always deals fire damage. |
^ Sorcerer Metamagic \\ Sorcery points: 4 |
|**Flexible Casting** (Cost: SL SP) \\ \\ Recover spent spell.|
|**Quicken Spell** (Cost: 2 SP) \\ \\ Change spell to become bonus action.|
|**Twin Spell** (Cost: SL SP) \\ \\ Single-target spell also targets other target.|
\\
====== Equipment ======
* Chain Mail
* A Shield
* A Hand-crossbow
* 10 bolts
* Two Handaxes
* A dungeoneer's pack
* backpack
* crowbar
* a hammer
* 10 pitons
* 10 torches
* a tinderbox
* 10 days of rations
* a waterskin
* hempen rope (50')
* A set of common clothes including a hood
* A belt pouch
* A crowbar
* 12 gp
* Start GP: 12
* -2 bolts
* Start GP: 11
* -1 gp innstay
* -1 ration
Note: No play.
* Start GP: 11
* +115gp
* Start GP:
* +1 Jew's Harp
* +1 Kazoo
* -4gp playing instruments
* -4 Rations
* -31gp Horse+cart chip-in
=== Current Gear: ===
* 92 gp
* Chain Mail (55 lb.)
* A Shield (6 lb.)
* A Hand-crossbow (3 lb.)
* 8 bolts (0,6 lb.)
* Two Handaxes (4 lb.)
* backpack (5 lb.)
* crowbar (5 lb.)
* a hammer (3 lb.)
* 10 pitons (2,5 lb.)
* 9 torches (10 lb.)
* a tinderbox (1 lb.)
* 5 days of rations (10 lb.)
* a waterskin (5 lb.)
* hempen rope (50') (10 lb.)
* A set of common clothes including a hood (3 lb.)
* A belt pouch (1 lb.)
* A crowbar ( Apparently I have 2 ) (5 lb.)
* Jew's Harp (1 lb.)
* Kazoo (1 lb.)
Carryweight: 131,1 lb./225 lb. (**Encumbered**)
* ring of prot +1
* cape of distortion