====== Romulus ====== ===== Backdrop summary ===== ===== Level Breakdown ===== ^Lvl ^Class ^HP ^BAB ^Fort ^Ref ^Will ^Feats ^ ^1 |Gunslinger 1 |6+1 ( 7) |+1 |+2 |+2 |+0 | Point blank | ^2 |Gunslinger 2 |4+1 (12) |+2 |+3 |+3 |+0 | | ^3 |Gunslinger 3 |4+1 (17) |+3 |+3 |+3 |+1 | Extra grit | ^4 |Gunslinger 4 |5+1 (23) |+4 |+4 |+4 |+1 | Two-weapon fighting | ^5 |Gunslinger 5 |3+1 (27) |+5 |+4 |+4 |+1 | Precise shot | ^6 |Gunslinger 6 |6+1 (34) |+6/+1 |+5 |+5 |+2 | | ^7 |Gunslinger 7 |4+1 (39) |+7/+2 |+5 |+5 |+2 | Improved two-weapon fighting | ^8 |Gunslinger 8 |3+1 (43) |+8/+3 |+6 |+6 |+2 | Clustered shots | ===== Abilities ===== ^ Ability ^ Final ^ Base ^ Level ^ Items | ^ | ^ Saves ^^ ^ Str | 10 (+0) | 10 | | | ^ | | Fortitude | +6 | ^ Dex | 20 (+5) | 16 | +2 | +2 (gloves of dexterity) | ^ | | Reflex | +11 | ^ Con | 10 (+0) | 10 | | | ^ | | Will | +5 | ^ Int | 12 (+1) | 12 | | | ^ | ^ BAB | +8 | ^ Wis | 16 (+3) | 16 | | | ^ | ^ CMD | 23 | ^ Cha | 10 (+0) | 10 | | | ^ | ^ CMB | +8 | ===== Feats and abilities ===== * **Gunsmithing:** May create, repair and restore firearms (UC p. 9) * **Grit (ex):** Spend this on special actions (UC p. 9) * **Deeds:** See UC p. 10 * **Nimble (ex):** +2 dodge bonus to AC while wearing light or no armor. * **Gun training 1:** Gain a bonus (dex mod) to to damage with selected type of firearm. Misfire value is reduced to 2. * **Clustered shots (combat):** Add damage rolls from a full-attack against a single target before applying its damage reduction. * **Point blank shot (combat):** +1 to attack rolls within 30 feet * **Precise shot (combat):** Shoot into melee combat without penalty * **Extra grit (grit):** Gain extra 2 grit points per day and raise maximum grit points by 2 * **Two-weapon fighting (combat):** Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6 * **Improved two-weapon fighting (combat):** In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty. ===== Wealth ===== ^ Item ^ Amount ^ | Starting gold | 33.000 | | 2 x +1 Reliable revolvers | 12.000 | | Gunsmith kit | 15 | | Bullets 30 | 30 | | Bullets (adamantine) 12 | 732 | | Money left | |