===== Cleric ===== **Hitpoints per level**: 4\\ **Skillpoints per level**: 3\\ **Value of starting equipment:** 30gp\\ **Starting gold:** 2d6\\ \\ **Weapon and Armor Proficiency:** \\ Clerics are proficient with simple weapons\\ Clerics are not proficient with any armors and may incur an a chance for their spells to fizzle if they wear movement-impeding armor. ===== Progression ===== ^Level ^BAB ^Fort ^Ref ^Will ^Class features ^ Domains ^ Spellpool ^ Spell Power ^ ^1st |+0 |+1 |+0 |+1 |Sacred Blessing:Initiate, Spellcasting |New Domain | 0+Cha |Maximum spell level (**0th.**) | ^2nd |+1 |+1 |+0 |+1 | | | 3+Cha |Maximum spell level (**1st.**) | ^3rd |+2 |+2 |+1 |+2 | |Second Domain | 6+Cha | | ^4th |+3 |+2 |+1 |+2 | | | 9+Cha |Maximum spell level (**2nd.**) | ^5th |+3 |+3 |+1 |+3 |Sacred Blessing:Acolyte | |12+Cha | | ^6th |+4 |+3 |+2 |+3 | |Third Domain |15+Cha |Maximum spell level (**3rd.**) | ^7th |+5 |+4 |+2 |+4 |Spark of Divinity? | |18+Cha | | ^8th |+6/+1 |+4 |+2 |+4 | | |21+Cha |Maximum spell level (**4th.**) | ^9th |+6/+1 |+5 |+3 |+5 |+ | |24+Cha | | ^10th |+7/+2 |+5 |+3 |+5 |Sacred Blessing:Inquisitor | |27+Cha |Maximum spell level (**5th.**) | ^11th |+8/+3 |+6 |+3 |+6 |+ | |30+Cha | | ^12th |+9/+4 |+6 |+4 |+6 | | |33+Cha |Maximum spell level (**6th.**) | ^13th |+9/+4 |+7 |+4 |+7 |+ | |36+Cha | | ^14th |+10/+5 |+7 |+4 |+7 | | |39+Cha |Maximum spell level (**7th.**) | ^15th |+11/+6/+1 |+8 |+5 |+8 |Sacred Blessing:Hierophant | |42+Cha | | ^16th |+12/+7/+2 |+8 |+5 |+8 | | |45+Cha |Maximum spell level (**8th.**) | ^17th |+12/+7/+2 |+9 |+5 |+9 |+ | |48+Cha | | ^18th |+13/+8/+3 |+9 |+6 |+9 | | |51+Cha |Maximum spell level (**9th.**) | ^19th |+14/+9/+4 |+10 |+6 |+10 |+ | |54+Cha | | ^20th |+15/+10/+5 |+10 |+6 |+10 |Boom | |57+Cha | | ===== Class Features ===== Domains: Clerics gets access to a domains at first level, another at level three and a third at level four. A cleric chooses domains based on which tenets of their deity they wish to uphold. Once chosen they can never be changed.\\ Domains decides which spells a cleric has access to and grants additional blessings.\\ At level 1, 7, 13 and 19 they get a blessing from their Domains. These blessings can be changed each day at dawn while praying for spells. A cleric can only have one blessing of each type at a time; one Initiate level blessing, one Acolyte level blessing, One Inquisitor level blessing and one Hierophant level blessing. \\ \\ \\ Kan være han skal have en ekstra class feature på første level der har noget med at være en præst at gøre. Noget med Faith, conviction, all that jazz. Så føles han som en cleric, og ikke bare en tilfældig template bærer. Jeg ville dog ikke bare give ham en ny måde at bruge sin Major Action på, men måske noget hvor han kunne breake combat focus, og så gøre noget som en Minor eller Move Action, der giver en følelse af at det her er en Soldier of a God. Dette kunne være Turn Undead, som vi bare skal finde ud af hvad gør.