Spells: Destruction: Spellblade Magic Domain: Spells affects next spell cast. Earth 0Spell: Rockblast/Stonecall? Synergy with domain power Fire Spell: phoenix rebirth Add reading guide to spells Add Skillpoints Per Level to all classes Druid 4 Cleric 3 Wizard 2 Minute buff to Elves Barbarian: Reduction in Fall Dmg Spell Effects Duration Reduction Absorb Area damage, forego own save Wizard: General Metamagic Stuff 2 more known spells at lvl 1? Ability to specialize in a single spell? Write each spelllevel in two columns, seperating schools Ranger: Bond Companion Tracking Concealment / Obscurity Partial Concealment 20% Miss Chance Total Concealment 50% Miss Chance Invisible 50% Miss Chance and invisible attacker bonus Hidden ? Ability to motivate people with charisma skill? Glossary Vulnerability Greater / Lesser distinction Immunity Attribute Score Versus Attribute Bonus and explicitness HP/lvl + Equation Skillpoints, and maxranks Ability types: Enhancing, Extraordinary, Supernatural, Spell-like, Spells. Prestige Classes Dragon Disciple / Whatever Disciple? Enviro Hazards: Falling Lava Drowning Lightning Feat Ideas: Drunken fighting feat Improvised Weaponry feat Metamagic Feats Guarding gives resistance Physical 10 Use BAB instead of skills fo combat maneuvres Deflect Arrows and Druid wildshape Wild Empathy Perk Ideas: Increase distraction from -2 to -3 Spellblade spelling error Is 13 a magical number? Increase size of Animal Companion? Power Attack moved to Feats Extra Wildshape Forms: Shark form, Displacer beast, Dragon form. Focus regain while grappling Increased threat range with natural attacks. After-Playtest Changes: Wizard HP reduced to 3/lvl Grace changed to Charisma? 114556 Draft some entries like 1-5lb: 1d3 damage, 6-10lb: 1d4 damage, 11-20lb:1d6 damage, 21-50lb:1d8 damage, 51-100lb:1d10 damage: 101-200lb: 2d6 damage, >200lb: +1d6 per |**[[#Attribute_Excellency|Attribute Excellency]] (Ability)** |Level 11, \\ Attribute Training |Gain a +4 Feat bonus to an Attribute chosen with Attribute Training. [Repeatable]| |**[[#Attribute_Superiority|Attribute Superiority]] (Ability)** |Level 17, \\ Attribute Excellency |Gain a +6 feat bonus to an Attribute chosen with Attribute Excellency. [Repeatable]| \\ \\ To select this feat you must have taken attribute training (Ability) with the chosen ability. [Normal] Unarmed attacks deal 1d4 damage and provokes attack of opportunity. | Instead of making a touch attack with a ray or touch-range spell, you may make a melee attack instead. If the attack hits, you deal normal weapon damage and deliver the spell as normal; if you miss, the spell is wasted. Whenever you get an attack with you main hand, you may attack with a weapon in your off hand but both attacks get -2 attack, and -2 damage.