Table of Contents

Balthasar Matthews

Abilities

Ability Total Base Class Level Item Misc
Str 18 (+4) 16 +2
Dex 14 (+2) 14
Con 16 (+3) 16
Int 10 (+0) 10
Wis 10 (+0) 10
Cha 12 (+1) 11 +1

Character class progression

Human; Human paragon (1) / Fighter (8) / Sword of righteousness (3) / Occult slayer (1)

Alignment NG

XP 81.000 / 91.000

Character level Class Feats Class Abilities Skill ranks Spells BAB Fortitude Reflex Will HD
1 Human paragon Exotic weapon proficiency, Weapon focus Able learner Spellcraft 4, Knowledge (tactics) 4, Knowledge (arcana) 4, Profession (soldier) 4 +0 +0 +0 +2 d10
2 Fighter 1 Bonus feat (mounted combat) Profession (soldier) 5, Ride 5, Handle animal 5 +1 +2 +0 +2 d10
3 Fighter 2 Shield specialization Bonus feat (ride by attack) Profession (soldier) 6, Ride 6, Spellcraft 6 +2 +3 +0 +2 d10
4 Fighter 3 Profession (soldier) 7, Ride 7, Spellcraft 7 +3 +3 +1 +3 d10
5 Fighter 4 Bonus feat (weapon specialization) Profession (soldier) 8, Ride 8, Spellcraft 8 +4 +4 +1 +3 d10
6 Sword of righteousness 1 Improved toughness Bonus feat (power critical) Profession (soldier) 9, Ride 9, Spellcraft 9 +5 +6 +1 +5 d10
7 Fighter 5 Profession (soldier) 10, Ride 10, Spellcraft 10 +6 +7 +1 +5 d10
8 Fighter 6 Wild cohort Profession (soldier) 11, Ride 11 +7 +8 +2 +6 d10
9 Sword of righteousness 2 Melee weapon mastery Profession (soldier) 12, Ride 12, Knowledge (tactics) 5 +8 +9 +2 +7 d10
10 Fighter 7 Profession (soldier) 13, Ride 13 +9 +9 +2 +7 d10
11 Fighter 8 Bonus feat (greater weapon focus) Profession (soldier) 14, Ride 14, Knowledge (arcana) 5 +10 +10 +2 +7 d10
12 Sword of righteousness 3 Mounted mobility Bonus feat (improved initiative) Profession (soldier) 15, Ride 15 +11 +11 +3 +8 d10
13 Occult slayer 1 Magical defence +1, Weapon bond Spellcraft 14 +12 +11 +3 +10 d10
Expected development:
14 Fighter 9 Profession (soldier) +16, Ride 16, Spellcraft 15 +13 +11 +4 +11 d10
15 Occult slayer 2 [Feat] Vicious strike, Mind over magic 1/day Spellcraft 15, Knowledge (arcana) +6 +14 +11 +3 +11 d10
16 Fighter 10 [Bonus feat] Profession (soldier) 17, Ride 17 +15 +11 +4 +12 d10
17 Occult slayer 3 Aura vision, Magical defence +2 Knowledge (arcana) 9, Spellcraft 16 +16 +12 +5 +12 d10
18 Fighter 11 [Feat] Profession (soldier) 18, Ride 18, Spellcraft 17 +17 +12 +5 +12 d10
19 Occult slayer 4 Mind over magic 2/day, Nondetection cloak Knowledge (arcana) +11, Spellcraft +18 +18 +12 +5 +13 d10
20 Fighter 12 [Bonus feat] Profession (soldier) 19, Ride 19, Spellcraft 18 +19 +13 +6 +13 d10

Wish list for feats: Weapon supremacy (PHB II, fgt. lvl. 18)

Feats descriptions

Defenses

HP: 151
Spell resistance: 13; Magic-eating

Type Total Ability Item(s) Note
AC 26 +2(dex) +8(chainmail) +5(shield) +1(feat)
Touch 17 +2(dex) +5(shield)
Flat 23 +5(shield) +8(chainmail)
Opportunity attacks 29 +2(dex) +8(chainmail) +5(shield) +4(mounted mobility) only while mounted
Save Total Base Ability Class Item(s) Note
Fort +15 +11 +2(con) +1 magic defence +2(cloak of resistance) Empyreal
Ref +8 +4 +2(dex) +1 magic defence +2(cloak of resistance) Empyreal
Will +12 +10 +1 magic defence +2(cloak of resistance) Empyreal

Attack and damage

Initiative: +6
Base attack bonus: +13

Attack Weapon To hit Damage Critical Effect
Standard Bastard sword +21 (+4[str] +1[magic] +4[feat] +12[BAB]) 1d10 +14 (+4[str] +4[magic] +6[feat]) 17-20 /x2 (+4 to confirm) Impede
Full Bastard sword +21/+16/+11 Three attacks as with a standard-action attack Impede
Charge Bastard sword +21/+16/+11 1d10 +14 +2d6 (charging weapon) 17-20 /x2 (+4 to confirm) Impede
Standard — mounted Bastard sword +22 (+1 vs. lower ground enemies) 1d10+14 Impede
Full — mounted Bastard sword +22/+17/+12 Impede
Charge — mounted Bastard sword +24 1d10+2d6+16 17-20 /x2 (+4 to confirm) Impede

Skills

Class skill Skill name Ability name Total Ranks Ability Item Misc Armor check penalty Trained only
Appraise Int 0
Balance Dex -2 +2 -4
Bluff Cha 1 +1
x Climb Str 0 +4 -4
Decipher script Int 0 x
Diplomacy Cha 1 +1
Disable device Dex 2 +2 x
Disguise Cha 1 +1
Escape artist Dex 2 +2
Forgery Int 0
Gather information Cha 1 +1
x Handle animal Cha 6 +5 +1 x
Heal Wis 0
Hide Dex -2 +2 -4
x Intimidate Cha 1 +1
x Jump Str 0 +4 -4
Knowledge (tactics) Int 5 +5
Knowledge (arcana) Int 5 +5
Knowledge (nobility) Int 5 +5
Listen Wis 0
Move silently Dex 2 +2
Open lock Dex 2 +2 x
Perform Cha 1 +1 x
x Profession Int 15 +15 x
x Ride Dex 19 +15 +2 +6 -4
Search Wis 0
Sense motive Wis 0
Sleight of hand Dex 2 +2 x
Speak language Int 0
Spellcraft Int 14 +14 x
Spot Wis 0
Survival Wis 0
x Swim Str 0 +4 -4
Tumble Dex 2 +2 x
Use magic devise Cha 1 +1 x
Use rope Dex 2 +2
Skill descriptions

Valuables

Weekly income: 12.5 gp

Post Value
Start wealth 88.000,0
+4 Bastard sword -32.300,0
+5 armor -25.150,0
+5 shield -25.150,0
+2 cloak -4.000,0
Warhorse -1.020,0
Skat til Harris -390,0
Loot fra trold 650,0
Div. -33,0
Weekly income #1 12,5
Weekly income #2 12,5
Weekly income #3 12,5
Total 644,5

Items

Bastard sword

Non-magic bastard sword.

Short bow

Non-magic

Locked gauntlets

Weapon is locked in hand, can't be disarmed.

+4 Bastard sword of charging impedance

Price: 32.000 gp

+5 Chainmail of magic eating

Price: 25.000 gp

+5 Empyreal shield

Price: 25.000 gp

Cloak of resistance +2

Gain a +2 bonus to all saving throws

Warbeast

Heavy horse with applied warbeast (MMII) template. This includes a Military saddle (75% chance of staying on the horse when unconscious).
Barded with chainmail.
HP: 143 (11HD)
Speed: 60 feet
AC: 30 (10 +3[dex] +11[natural] -1[size] +7[barding])
Saves: Fort +12, Reflex +8, Will +2; devotion
BAB: +8; Hoof +14 (1d6+6); Bite +9(1d4+4)
Abilities: Str 22, Dex 16, Con 20, Int 2, Wis 14 and Cha 6
Feats: Endurance, Run, Evasion, Devotion
Tricks: (6 left) Senses: Spot +5, Listen +5

Warbeast: This template provides the rider a +2 circumstance bonus to ride checks.

Feats
Tricks

Diary

April 26th, 2010

XP: 4.000
Gold: 650
As we came to the shores of the coast we found that the local king Harris had terrorisesed the local people. I paied him for one month of peace and in that month we plan to move the villagers across the mountains to the North. We planned to take the villagers to the forrest to the East, and take them along the edge of the forrest to the mountain range, and then to the West towards the mountain-pass.

We were attacked by three trolls when we reached the forrest. They attacked us from the forrest, and we suspect that Harris might have been paying them as they had some serious amounts of gold on them.

May 3rd, 2010

XP: 5.000
Extra XP: 5.000 — Divided like this: 2.000 to Golaj, 3.000 to Stefan.
Loot: Two arrow tips that seemed to be magical.
We continued to travel along the forrest edge towards the mountains. We where attacked by an undead wurm, and Harris came by and tried to kill off our remaining villagers. We twarded all the attacks, but lost quite a lot of villagers, and where quite exhausted ourselves.

As the group traveled towards the mountains we came across a small outpost of some kind within the woods. There we found a couple of arrow tips. And a small cottage that seemed to be uninhabited.