Lance Ertner
Male Human Noble 1
Representing mathæus


Strength 10 (+0) 
Dexterity 13 (+1) 
Constitution 11 (+0) 
Intelligence 16 (+3) 
Wisdom 15 (+2) 
Charisma 17 (+3) 
 Size: Medium 
Height: 1.9 meters 
Weight: 79 kg 
Skin: Light 
Eyes: Hazel 
Hair: Dark Brown; Curly; Beardless 
 



Total Vitality Points: 6 
Total Wound Points: 11

Speed: 10 meters / round


Defense: 13 = 10 + 2 [base] +1 [dexterity] 

Touch AC: 13
Flat-footed: 12
Initiative modifier: +1 = +1 [dexterity]  
Fortitude save: +0 = 0 [base]  
Reflex save: +2 = 1 [base] +1 [dexterity]  
Will save: +4 = 2 [base] +2 [wisdom]  
Attack (handheld): +0 = 0 [base]  
Attack (unarmed): +0 = 0 [base]  
Attack (missile): +1 = 0 [base] +1 [dexterity]  
Grapple check: +0 = 0 [base]  


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
 17 kg. or less
18-33 kg.
34-50 kg.
50 kg.
100 kg.
250 kg.
 



Languages: Speak basic
Read/write basic
 


Reputation: 1

Force Points: 1
Dark Side Points: 0

Blaster_Hold-Out [damage 3d4, critical 20, range increment 8 meters, weight 1 kg, stun fort DC 12, energy, small, blaster pistol]


Feats:

Trustworthy  
Blaster_pistols  
Simple_Weapons  
Skill_Emphasis -- Appraise  


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier 
Appraise Int 10 =  +3 +4 +3 [skill focus]  
Astrogate Int 5 =  +3 +2  
Balance Dex* 1 =  +1   
Bluff Cha 3 =  +3   
Climb Str* 0 =  +0   
Computer_Use Int 7 =  +3   
Craft_1 Int 3 =  +3   
Craft_2 Int 3 =  +3   
Craft_3 Int 3 =  +3   
Diplomacy Cha 9 =  +3 +4 +2 [trustworthy]  
Disguise Cha 5 =  +3 +2  
Entertain_1 Cha 5 =  +3 +2  
Entertain_2 Cha 3 =  +3   
Entertain_3 Cha 3 =  +3   
Entertain_4 Cha 3 =  +3   
Entertain_5 Cha 3 =  +3   
Escape Artist Dex* 1 =  +1   
Forgery Int 3 =  +3   
Gamble Int 2 =  +2   
Gather Information Cha 7 =  +3 +2 +2 [trustworthy]  
Treat_Injury Wis 2 =  +2   
Hide Dex* 1 =  +1   
Intimidate Cha 3 =  +3   
Jump Str* 0 =  +0   
Knowledge (bureaucracy) Int 4 =  +3 +1  
Knowledge (business) Int 6 =  +3 +3  
Knowledge (history) Int 5 =  +3 +2  
Knowledge (politics) Int 6 =  +3 +3  
Knowledge (streetwise) Int 5 =  +3 +2  
Knowledge (technology) Int 4 =  +3 +1  
Knowledge (world_lore) Int 6 =  +3 +3  
Listen Wis 2 =  +2   
Move Silently Dex* 1 =  +1   
Profession Wis 5 =  +2 +3  
Ride Dex 1 =  +1   
Search Int 3 =  +3   
Sense Motive Wis 2 =  +2   
Spot Wis 2 =  +2   
Survival Wis 2 =  +2   
Swim Str** 0 =  +0   
Repair Dex 1 =  +1   


* = check penalty for wearing armor


Human


Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Human:

Extra skill points
Extra feat at first level
Noble


Bonus class skill, favor +1(level 1)

Inspire confidence (level 2)

Favor +2, resource access (level 3)

Coordinate +1 (level 4)

--- (level 5)

Bonus feat (level 6)

Favor +3 (level 7)

Coordinate +2 (level 8)

Bonus feat (level 9)

--- (level 10)

Inspire greatness (level 11)

Favor +4 (level 12)

Coordinate +3 (level 13)

Bonus feat (level 14)

--- (level 15)

Favor +5 (level 16)

--- (level 17)

Coordinate +4 (level 18)

Bonus feat (level 19)

Coordinate +5 (level 20)

 
 Class HP rolled  
Level 1: Noble 6  



  
Lance Ertner's Equipment:


1 kg
1 kg
1 kg
0 kg
_____
3 kg Weapons / Armor / Shield (from above)
Holoprojector_Personal
Power_Pack
Recording_Rod

Total
 




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