One-Roll EngineWhen needing to resolve a specific action or a certain outcome has a need to be determined, you roll a dice pool of d10s. The size of the pool is determined by which STAT and SKILL is in question:
How to interpret the roll?
For example: If a person with 4 in the BODY stat and 3 in the Fighting skill needs to hit someone with a bat, that person rolls 7d10.
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Some nerdy stuff to look at
These are all taken from NEMESIS, another book using the One-Roll Engine. |
Stats | BODY | COORDINATION | SENSES | KNOWLEDGE | CHARISMA |
---|---|---|---|---|---|
Skills | Athletics | Acrobatics | Direction | Chemistry | Barter |
Endurance | Climbing | Hearing | Electronics | Bluff | |
Fight | Dodge | Scrutinize | Explosives | Fascinate | |
Martial Arts | Driving | Sight | First Aid | Graces | |
Parry | Escape Artist | Sixth Sense | Forgery | Inspiration | |
Run | Lockpick | Smell | Mechanic | Intimidation | |
Swimming | Pick Pocket | Taste | Medicine | Leadership | |
Vigor | Stealth | Touch | “Student of” | Persuasion | |
“Weapon skill” | Tactics | Seduction |
FLEXIBLE skills
Expert | Perform |
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Examples: Expert Hacker Expert Banker (is usually a KNOWLEDGE skill) | Examples: Perform Acting Perform Singing (is usually a CHARISMA skill) |
1. Character Concept: Talk with the group and find out together what kind of character you want to bring to the table.
2. Buy stats and skills. You have 80 XP to buy for.
3.