| Race | Half-elf |
|---|---|
| Prior occupation | Lieutenant of elven warband |
| Age | 47 years (looks like a 20 year old) |
| Size | Medium |
| Gender | Male |
| Appearance | Young but experienced, handsome yet stern |
| Clothing | Elven warband uniform (otherwise fine clothing) |
| Wealth | |
|---|---|
| Platinum pieces | |
| Gold pieces | 175 |
| Silver pieces | |
| Copper pieces | |
| Total | Modifier | Race | Level | Item | Misc | |
|---|---|---|---|---|---|---|
| Strength | 24 | +7 | +1 | +4 | ||
| Dexterity | 20 | +5 | +2 | +4 | ||
| Constitution | 14 | +2 | +1 | |||
| Intelligence | 12 | +1 | ||||
| Wisdom | 12 | +1 | ||||
| Charisma | 14 | +2 | +1 |
| Hitpoints | 97 | Armor Class | 28 | 10 base +5 dexterity +8 armor +3 natural armor +2 deflection | |
|---|---|---|---|---|---|
| CMD | 32 | Touch AC | 17 | 10 base +5 dexterity +2 deflection | |
| Resistances | Fire Resistance 5 | Flat-footed AC | 23 | 10 base +8 armor +3 natural armor +2 deflection | |
| Saves | Fortitude | Reflex | Will |
|---|---|---|---|
| Classes | +8 | +4 | +6 |
| Ability modifiers | +2 | +5 | +1 |
| Resistance bonus | +3 | +3 | +3 |
| Vs enchantments | +2 | ||
| Total | +13 | +12 | +10 |
| Weapon | Attack | Damage | Critical range and modifier |
|---|---|---|---|
| Composite Longbow | +20/+15 | 1d8 +1d6 frost +1d6 (chosen element) +13 | 20 x3 |
| Composite Longbow (Deadly Aim) | +17/+12 | 1d8 +1d6 frost +1d6 (chosen element) +19 | 20 x3 |
| Composite Longbow (Rapid Shot) | +18/+18/+13 | 1d8 +1d6 frost +1d6 (chosen element) +13 | 20 x3 |
| Composite Longbow (Deadly Aim, Rapid Shot) | +15/+15/+10 | 1d8 +1d6 frost +1d6 (chosen element) +19 | 20 x3 |
| Masterwork Scimitar | +18/+13 | 1d6+7 | 18-20 x2 |
| CMB | +17 | ||
| Skill | Total | Ranks | Ability modifier | Feat | Racial | Misc | Class Skill |
|---|---|---|---|---|---|---|---|
| Acrobatics (dex) | +18 | 10 | +5 (dex) | +3 | |||
| Craft (bowyey, fletcher) | +9 | 5 | +1 (int) | +3 | |||
| Knowledge Arcane | +9 | 5 | +1 (int) | +3 | |||
| Knowledge Geography | +6 | 1 | +1 (int) | +1 | +3 | ||
| Knowledge Nature | +7 | 3 | +1 (int) | +3 | |||
| Perception | +20 | 10 | +1 (wis) | +3 | +2 | +1 | +3 |
| Spellcraft | +14 | 10 | +1 (int) | +3 | |||
| Stealth | +23 | 5 | +5 (dex) | +10 | +3 | ||
| Survival | +10 | 5 | +1 (wis) | +1 | +3 |
| Traits | Description |
|---|---|
| Magical Knack | +2 caster level (sorcerer) |
| Stargazer | +1 to Knowledge Geography and Survival |
| Source | Feat | Description |
|---|---|---|
| Level 1 | Point-Blank Shot | +1 to attack and damage rolls with ranged weapons to targets within 30 ft. |
| Half-elf | Skill Focus (Perception) | +3 to perception checks |
| Fighter bonus 1 | Weapon Focus (Longbow) | +1 to attack rolls with Longbows and Composite Longbows |
| Fighter bonus 2 | Precise Shot | Negate the -4 penalty for firing ranged attacks into combat |
| Level 3 | Rapid Shot | As a full-round action, fire an additional shot at your highest attack bonus. All shots take -2 penalty this turn |
| Fighter bonus 4 | Weapon Specialization (Longbow) | +2 to damage rolls with Longbows and Composite Longbows |
| Sorcerer 1 | Eschew Material | Ignore spell component requirements that costs 1 gp or less |
| Level 5 | Deadly Aim | Take a penalty to attack rolls (-3) to gain a bonus to damage rolls (+6) on ranged attacks |
| Level 7 | Synergistic Training | Gain a bonus to caster level equal to your fighter levels |
| Bloodline Feat | Improved Initiative | +4 to initative rolls |
| Level 9 | Multitalented Mastery | All your classes are now favored classes for you |
| Level 11 | Ranged Weapon Mastery (piercing) | +2 to attack and damage rolls with all ranged weapons that deal piercing damage |
Caster level 12
| Level | Spells per day | Spells |
|---|---|---|
| Cantrips | At-will | Arcane Mark Detect Magic Ghost Sound Light Mage Hand Read Magic Spark |
| Level 1 | 7 | Burning Hands Expeditious Retreat Grease Vanish |
| Level 2 | 6 | Glitterdust Web |
| Level 3 | 3 | Fireball |
| Lvl | Class | BAB | Fort | Ref | Will | Features | Favoured Class |
|---|---|---|---|---|---|---|---|
| 1 | Archer Fighter 1 | +1 | +2 | +0 | +0 | Bonus Feat | +1 Skill |
| 2 | Archer Fighter 2 | +2 | +3 | +0 | +0 | Bonus Feat, Hawk-eye | +1 Skill |
| 3 | Archer Fighter 3 | +3 | +3 | +1 | +1 | Trick Shot | +1 Skill |
| 4 | Archer Fighter 4 | +4 | +4 | +1 | +1 | Bonus Feat | +1 Skill |
| 5 | Draconic Sorcerer 1 | +4 | +4 | +1 | +3 | Bloodline Arcana, Cantrip, Eschew Material, Claws | +1 Skill |
| 6 | Dragon Disciple 1 | +4 | +5 | +1 | +4 | Blood of Dragons, +1 Natural Armor | +1 Skill |
| 7 | Dragon Disciple 2 | +5 | +5 | +2 | +4 | Ability Adjustment (+2 strength), Bite, Bloodline Feat, Dragon Resistances | +1 Skill |
| 8 | Dragon Disciple 3 | +6 | +6 | +2 | +5 | Breath Weapon | +1 Skill |
| 9 | Dragon Disciple 4 | +7 | +6 | +2 | +5 | Ability Adjustment (+2 strength), +1 Natural Armor | +1 Skill |
| 10 | Arcane Archer 1 | +8 | +7 | +3 | +5 | Enhance Arrows (Magic) | +1 Skill |
| 11 | Arcane Archer 2 | +9 | +7 | +3 | +6 | Imbue Arrow | +1 Skill |
| 12 | Arcane Archer 3 | +10 | +8 | +4 | +6 | Enhance Arrows (Elemental) | +1 Skill |
| Class Features | Description |
|---|---|
| Hawk-eye | +1 to perception checks. +5 ft. to range increments |
| Trick Shot (Disarm) | Use Disarm maneuver within 30 ft. at +13 CMB |
| Claws | Gain two claw attacks for 5 rouns per day. Deals 1d4+7 damage |
| Bite | While Claws are active, gain a bite attack dealing 1d6+10 damage |
| Bloodline Arcana | Deal +1 fire damage per dice when you cast fire spells |
| Dragon Resistances | Gain fire resistance 5, and +1 natural armor |
| Breath Weapon | 30 ft. cone, deals 5d6 fire damage once per day. |
| Enhance Arrows (Magic) | Non-magical arrows you fire gains a +1 enhancement bonus |
| Imbue Arrow | You may use a Standard action to cast an area spell and use the arrow to place the spell |
| Enhance Arrows | When you prepare spells, you may add a +1d6 elemental damage bonus of your choice to each non-magical arrow you fire |
| Racial Features | Description |
|---|---|
| Ability Score Adjustment | +2 to chosen ability score (Dexterity) |
| Type/size/speed | Human and Elf / medium / 30 ft. |
| Languages | Common and Elven, Draconic as bonus |
| Elven Immunities | Immunity to magical sleep effects and +2 to saves vs enchantment spells |
| Adaptability | Gain the Skill Focus feat |
| Keen Sensen | +2 to perception |
| Low-light Vision | See twice as far as humans in dim light conditions |
| Multitalented | Choose two classes as your favored classes |
| Item | Description | Cost |
|---|---|---|
| Celestial Armor of the Battlemage | +8 armor class, 8 max. dex., -1 armor check penalty, 5% arcane spell failure | 16.400 gp |
| Belt of the Giant | +4 enhancement bonus to Strength | 16.000 gp |
| Gloves of the Marksman | +4 enhancement bonus to Dexterity | 16.000 gp |
| Cloak of Protection | +3 resistance bonus to saves | 9.000 gp |
| Boots of the elvenkind | +10 competence bonus to stealth | 10.000 gp |
| Ring of Deflection | +2 deflection bonus to armor class | 8.000 gp |
| Bow of the arcane archer | +2 Composite (+7) Longbow of Frost, 1d8+1d6 frost damage, 20/x3 | 19.100 gp |
| Masterwork Composite Longbow | Composite (+7) Longbow, 1d8 damage, 20/x3 | 1.100 gp |
| Two Masterwork Scimitars | 1d6 damage, 18-20/x2 | 630 gp |
| Amulet of the Woodland Guardian | Cast Animal Messenger 1/day (CL 3), Hide from Animals 1/day (CL 1) and Speak with Animals 2/day (CL 1) | 3.420 gp |
| Remaining Gold | 8.350 | |