Table of Contents

Brutush the Pariah

Lvl Class ♥ d10 SP BAB Feats Features Favoured Class
1 Fighter 1 10+x (10) 2+2+1 +3 Wild Talent, EWP(Greathammer), Power Attack Bonus Feat (Combat) +1 HP
2 Fighter 2 1d10+x ( 8) 2+2+1 +4 W.Focus (Greathammer) Bonus Feat (Combat), Bravery +1 HP
3 Fighter 3 1d10+x ( 5) 2+2+1 +5 Psionic Weapon Armor Training +1 HP
4 Fighter 4 37 (2) ( 4) 2+2+1 +6 W.Spec (Greathammer) Bonus Feat (Combat) +1 HP
5 Fighter 5 1d10+x (10) 2+2+1 +7 Psionic Meditation Weapon Training +1 HP
6 Fighter 6 37 (2) ( 6) 2+2+1 +8 Vital Strike Bonus Feat (Combat) +1 HP

78/79 HP

Total Mod Race Lv Item Misc Original Saves Fort Ref Will
STR 30 +10 +10 +1 +2 17 Total +9 +3 +3
DEX 13 +1 13
CON 20 +5 +6 14 Abilities +5 +1 +1
INT 14 +2 +2 12 Class +4 +1 +1
WIS 13 +1 13 Bravery +1
CHA 9 -1 +2 7 Grounded +1
Defense Melee Attack Melee Damage
Defense			 24
  Base			 10
  Armor			 +9
  Natural Armor		 +4
  Ability(DEX)		 +1



Melee		+16
  Base		 +6
  Ability(STR)	+10
  Weapon Focus	 +1
  Weapon Training+1
  Power Attack	 -2


Greathammer		3d6+23
  Base			+3d6
  Ability(STR)		+15
  Power Attack		+6
  Weapon Training	+1
  Psionic Weapon	+1/+2d6

  Vital Strike		+3d6
Maneuvre Offense Maneuvre Defense Special Qualities
CMB		+16
  BAB		 +6
  Strength	+10



CMD			35
  Base			10
  BAB			+6
  Strength		+10
  Dex			+1
  Vanguard Treads	+8
Low Light Vision
Darkvision 60'
Fire immunity
Sleep Immunity
Paralysis Immunity
30' Cone 6d6 Firebreath (Ref DC18 half) 1/day

Skills, feats & features

List of all skills in Pathfinder
STR* (+10) Climb, Swim
DEX* (+1*) Acrobatics, Disable device, Escape Artist, Fly, Ride, Sleight of Hand, Stealth
INT (+2) Appraise, Craft, Knowledge (Arcana), Knowledge (Dungeoneering), Knowledge (Engineering), Knowledge (Geography), Knowledge (History),
Knowledge (Local), Knowledge (Nature), Knowledge (Nobility), Knowledge (Planes), Knowledge (Religion), Linguistics, Spellcraft
WIS (+1) Heal, Perception, Profession, Sense motive, Survival
CHA (-1) Bluff, Diplomacy, Disguise, Handle Animal, Intimidate, Perform, Use Magic Device
* Armor check penalty (ACP) applies to checks using this skill.
Skills				Total	Ranks	Mod	Class	Item	ACP	Feat	Misc
  (WIS)	Autohypnosis		+5	 4	+1					
  (WIS)	Perception		+7	 6	+1					
  (WIS)	Sense Motive		+7	 6	+1					
  (DEX)	Acrobatics		+7	 6	+1			-2		+2 Balance
  (DEX)	Fly			+3	 2	+1					
  (DEX)	Stealth			+7	 6	+1					
  Skills: 48

Traits: Adopted: Grounded, Reactionary
Languages: Common, Draconic, Dwarven, Undercommon

Equipment


Headband of Stuff

Bodyblow Torc


Soulguard Vest



Ghost-Strike Gloves





Ghoststep Boots


3300	Hammer of Dwarven Anger
  3000	  Adamantine
   300	  Least Crystal of Return

13000	Reactive combat suit.
  3000	  Skin of ectoplasmic armor (MiC.170)
  9000	  Mithralize
  1000	  +1 Enhancement bonus to AC

12000	Bracers of Infernal Might
  6000	  Strongarm Bracers
  2000	  Produce flame /will
  4000	  +2 Strength

4500	Steady boots of the war-hero
  1400	  Steadfast boots (MiC.138)
  3100	  Vanguard threads (MiC.145)

33000-3300-13000-12000-4500=200

Description and backstory

Notes