Greathammer, fullplate wielding strength based inquisitor Måske Paladin eller fighter istedet Half-dragon Elven marksman specializing in condition effects Half-Dragon2 / Ftr4 / Soul Knife 2 Emulate Melee Weapon (Greathammer) Feat Wishlist W.Spec. (Mind Blade) Imp.Crit (Mind Blade) Greater psionic weapon (BAB+6) Racial Heritage (Half-Orc) Ironhide Keen Scent Step Up Following Step Step Up and Strike Reckless Offense Dodge Psionic Dodge Combat Expertise Imp. Trip Felling Smash Greater Imp. Trip 6x5 4 Autohypnosis 6 Acrobatics 2 Fly 6 Perception 6 Sense Motive 6 Stealth 6+10+1+1-2 Greathammer Greathorn minotaurs wield these big, heavy hammers, which are considered exotic weapons for other creatures. The incredibly heavy head of the hammer allows it to make devastating strikes against weapons and shields, granting the wielder a +2 bonus on opposed attack rolls to sunder an enemy’s weapon or shield. Dmg (M) Critical Weight1 Type 1d12 19–20/×4 30 lb. Bludgeoning 1 Weight is for a Medium weapon. Small weapons weigh half as much, and Large weapons weigh twice as much. 3300 Hammer of Dwarven Anger 3000 Adamantine 300 Least Crystal of Return 13000 Reactive combat suit. 3000 Skin of ectoplasmic armor (MiC.170) 9000 Mithralize 1000 +1 Enhancement bonus to AC 12000 Bracers of Infernal Might 6000 Strongarm Bracers 2000 Produce flame /will 4000 +2 Strength 4500 Steady boots of the war-hero 1400 Steadfast boots (MiC.138) 3100 Vanguard threads (MiC.145) 33000-3300-13000-12000-4500=200