Name:
Rank:
Service Number:
Address:
Internal Reference:
Citizenship:
Birthdate:
SSN:
Sex:
Eyes:
Height:
Weight:
Skin:
Blood Type:
Medals:
Service Record:
Languages:





PRT Handle:
PRT Designation:
Power Level:
Power Points:

Agility Statistics:
Running Long Jump:
Standing Long Jump:
High Jump:
3 second acceleration:

Natalya Zolnerova
████████
██████████
TBA
14/65134/CS(R)2b/2
US
21/02-1990
778-05-1120
Female
Blue
5'11“ (182cm)
180lb. (72kg)
Caucasian
A+
None
See Appendix b
English
Russian
Japanese
Spanish
Chinese

Checkmate
Master 6
7
109


24 feet. (7,3 meters)
12 feet. (3,6 meters)
6 feet. (1,8 meters)
45 feet

Pre-US Friends:

  • Mikhail Yegor: Former Friend-Mechanic on airbase.
  • Nikolai Motya: Former Co-Pilot friend.
  • Vladimir Lyosha: Friend of family, arranged for fake passports for entry into the US.
  • Adam & Martha Bernfield: Foster parents during student exchange.

Pre-US Not-Friends:

  • Arkadi Ruslan: Hosted roadhouse for supers, possibly still in contact with some.
  • Maksim Bohuslav: Ukrainian guy who can get a bunch of lorries overnight.
  • “Sohei” Japanese smuggler that acquired containers and tickets to go over the pacific ocean.

Pre-US Memories:

  • Natalya Zolnorova: The last capture, one of many.

Post-Russia Friends:

  • Greg Edmonson: Friendly cop met on arrival

Post-Russia Acquintances:

  • Agent Irving: NSA Handler.
  • Robert Howitzer: NSA Intelligence analyst.
  • Richard Dickson: NSA protective custodian.

Skills

Skills (24pp) Total Bonuses Cost
Acrobatics +7 6(Rank)+1(DEX) 0.5
Bluff +0 (Rank)+0(CHA)
Climb +3 2(Rank)+1(STR) 0.5
Computers +5 4(Rank)+1(INT) 1
Concentration +3 2(Rank)+1(WIS) 0.5
Craft (Chemical) +3 2(Rank)+1(INT) 0.5
Craft (Mechanical) +3 2(Rank)+1(INT) 0.5
Craft (Electronical) +3 2(Rank)+1(INT) 0.5
Diplomacy +2 2(Rank)+0(CHA) 0.5
Disable Device +5 4(Rank)+1(INT) 1
Disguise +2 2(Rank)+0(CHA) 0.5
Drive +5 4(Rank)+1(DEX) 1
Escape Artist +1 (Rank)+1(DEX)
Gather Information +5 5(Rank)+0(CHA) 1
Handle Animal +0 (Rank)+0(CHA)
Intimidate +0 (Rank)+0(CHA)
Investigate +3 2(Rank)+1(INT) 0.5
Knowledge (Current Events) +5 4(Rank)+1(INT) 1
Knowledge (Physical Sciences) +5 4(Rank)+1(INT) 1
Knowledge (Streetwise) +5 4(Rank)+1(INT) 1
Knowledge (Tactics) +7 6(Rank)+1(INT) 1,5
Knowledge (Technology) +5 4(Rank)+1(INT) 1
Language 4(Rank) 1
Medicine +3 2(Rank)+1(WIS) 0,5
Notice +10 9(Rank)+1(WIS) 2
Perform () +0 (Rank)+0(CHA)
Pilot +10 9(Rank)+1(DEX) 2
Profession () +1 (Rank)+1(WIS)
Ride +2 1(Rank)+1(DEX) 0,25
Search +1 (Rank)+1(INT)
Sense Motive +4 3(Rank)+1(WIS) 0,75
Sleight of Hand +1 (Rank)+1(DEX)
Stealth +10 9(Rank)+1(DEX) 2
Survival +3 2(Rank)+1(WIS) 0,5
Swim +3 2(Rank)+1(STR) 0,5

Bookkeeping

PP Event
105 Chargen
106 Bank-Hostage Situation dealt with. +1 PP
107 Doomguard skirmish over. +1 PP
108 Bloods ambush over. +1 PP
108 Minor Character Rebuild:
- Trading in Sniper Rifle → Handcuffs.
- Trading in Dismountable Flashlight → Rubber Bullets.
- Trading in Feat:Inventor → Feat:Skill Mastery(Acrobatics, Gather Information, Pilot, Stealth)
- Spending non-duplicatable copter-points (7 pp) → 1 rank of Super Speed (5pp), Feat:Imp.Disarm, and Feat:Weapon Bind.
108 Spending 2 PP → 1 rank in Stealth, 1 rank in Gather information, 1 rank in Notice, 1 rank in Pilot, 4 ranks in Acrobatics.
108 Spending 1 PP → 1 rank of Leaping

Statistics

Attributes
Score Misc. Bonuses PP Cost
STR 12 (+1) 2
DEX 12 (+1) 2
CON 16 (+3) 6
INT 12 (+1) 2
WIS 12 (+1) 2
CHA 10 (+0)
Combat stats
BAB +3 +1 Laser Sight 6
DEF 12 (+2) 4
Saving Throws
TOUGH +7 0(Base)+3(Con)+4(Vest) 0
FORT +3 0(Base)+3(Con) 0
REF +1 0(Base)+1(Dex) 0
WILL +1 0(Base)+1(Wis) 0
Feats
Benefit(Alternate Identity) 1
Benefit(Security Clearance) 1
Connected 1
Contacts 1
Imp. Aim 1
Prone Fighting 1
Precise Shot 1
Well-informed 1
Skill Mastery (Acrobatics, Gather Information, Pilot, Stealth) 1
Imp. Disarm 1
Weapon Bind 1
Powers
Ash-Spawn 33
Duplication 7 ranks (4 PP/r) 14
Survival Extra
(Any one survives, I survive)
7
Duration Extra
(Sustained → Continuous)
7
Action Flaw
(Standard → Full)
-7
All For One
(Clones can also duplicate but uses your duplicates limit)
7
5 ranks of Progression
(50 clones)
5
Ninja Movement 5
Super Speed 1 rank 5
Speed: Move 10mph
Quickness: Any check I can take 20 on is performed at x2 speed.
+4 Initative
Wall Run: You can run up and down vertical surfaces without a Climb check.
Leaping 1 rank: Double Leap range 1

Gear

Equipment 68ep / 14pp:
36+34=70
36 Vehicles:
  32 Mil Mi-24 Hind Attack Helicopter
     4 Radio Relay

34 Infantry Gear:
  21 Weapons:
    18 AN-94 Assault Rifle
      16 Assault Rifle
       1 Laser Sight
       1 Rubber Bullets
    18 RG-6 Grenade Launcher
      15 Grenade Launcher
       0 Fragmentation Grenades (First grenade type free)
       1 Smoke Grenades
       1 Tear Gas grenades
       1 Sleep Gas grenade
    12 GSh-18 Heavy Pistol
       8 Heavy Pistol
       1 Laser Sight
       1 Suppressor
       1 Dismountable Flashlight
       1 Rubber Bullets

   1 Handcuffs
   4 Tactical Vest (+4 Toughness saves)
   3 CommLink + Encrypted (Subtle) + Range (5 miles)
   2 Helmet Cam
   1 Night Vision Goggles
   1 Gas Mask

   1 Cellphone
   1 Multitool