Daye Helranth, House Organa.
Jedi Guardian (3), Jedi Healer (1)
Skill points: 20/22 = 12(JG) +6(JH) +4(Human)
Force points: 5
Force skills:
Starting rc: 2825
Lightsaber (3000 rc): 2d8E/19-20
All temperature cloak (100 rc): +2 Fort against weather and severe environment
Medical kit (25):
Medpac (3×100 rc):
Chronometer (50 rc): Holds chrono-information for 1000 worlds, and has a sound and vibro alarm that can be set.
Distress beacon (200 rc): Sends an emergency signal out through an entire system, and can last for up to 10 years.
Glow rod (2×10 rc): Light up to 10 meters
Level | Class (lvl) | BAB | Fort | Will | Reflex | Special | Defense bonus | Reputation bonus |
---|---|---|---|---|---|---|---|---|
1 | Jedi Guardian (1) | +1 | +4 | +4 | +4 | Force training (1), deflect (defense +1) | +3 | +1 |
2 | Jedi Guardian (2) | +2 | +4 | +4 | +4 | Bonus feat | +3 | +1 |
3 | Jedi Guardian (3) | +3 | +4 | +4 | +4 | Force training (2), deflect (attack -4) | +4 | +1 |
4 | Jedi Healer (1) | +3 | +3 | +4 | +6 | Control, healing | +5 | +2 |