Table of Contents

Cheat Sheet

Level Breakdown

Saves Arcane Spells per day
Lvl Class HP BAB Fort Ref Will Feats Class Features Pool Cantrips1st 2nd 3rd 4th 5th 6th
1 Magus 1 (+1 HP) 8+1 ( 9) +0 +2 +0 +2 Exotic Weapon Proficiency: Aldori Duelling Sword Arcane pool, cantrips, spell combat 5 3 1+1
2 Magus 2 (+1 HP) 8+1 (18) +1 +3 +1 +3 Spellstrike 5 4 2+1
3 Magus 3 (+1 HP) 4+1 (23) +2 +3 +1 +3 Combat Casting Magus arcana (Concentrate 1/day) 6 4 3+1
4 Magus 4 (+1 HP) 4+1 (28) +3 +4 +1 +4 Spell recall 6 4 3+1 1+1
5 Magus 5 (+1 HP) 8+1 (37) +3 +4 +2 +4 Additional traits(Focused Mind, Magical Lineage) Bonus feat (Weapon Finesse) 6 4 4+1 2+1

Statistics

Total Mod Race Lv Item Misc Original Saves Fort Ref Will
STR 10 10 Total 4 5 5
DEX 19 +4 +2 +1 16
CON 10 -2 12 Abilities 4 1
INT 18 +4 +2 16 Magus 4 1 4
WIS 12 +1 12 Resistance
CHA 8 -1 8

Attack Blocks

Defense Attacks Damage
Defense		22
  Base		10
  Armor		+8
  Ability(DEX)	+4
  Enhancement	+2
  Other		
Melee		
  Base		+9
  Ability(STR)	+0
Ranged		
  Base		+9
  Ability(DEX)	+5

  Enhancement	+1
Damage		
  Enhancement	+1
  Spiked chain	2d4
  Vicious	+4d6

Attacks			ToHit	Range	Crit	Type	DMG	Notes
Spiked chain (Melee)	+17	10'	20x2	Pierce	2d4+4d6+1	
Heavy Crossbow (Steady)	+19	120'x10	19-20x2	Pierce	1d10+1d6+28	
Heavy Crossbow (Basic)	+17	120'x10	19-20x2	Pierce	1d10+1d6+6	

Spells

Spelllist Cantrips 1st 2nd 3rd 4th 5th 6th
Save DC 14 15 16 17 18 19 20
Known Acid Splash
Arcane Mark
Dancing Lights
Daze
Detect Magic
Disrupt Undead
Flare
Ghost Sound
Light
Mage Hand
Open/Close
Prestidigitation
Ray of Frost
Read Magic
Spark
Burning Hands
Chill Touch
Enlarge Person
Feather Fall
Grease
Infernal Healing
Magic Missile
Mount
Shocking Grasp
True Strike
Unseen Servant
Vanish
Warding Weapon


Cat’s Grace
Elemental Touch
Glitterdust
Invisibility











Per day 4 5 3
Prepared Dancing Lights
Detect Magic
Prestidigitation
Ray of Frost

Chill Touch
Infernal Healing
Mount
Shocking Grasp
Shocking Grasp
Shocking Grasp
Shocking Grasp
Invisibility


Skills

Skill points: 2+4(Int) per level X 5 = 30

Skillname Total Rank Ability Misc Notes Class
Acrobatics +9 5 +4 (Dex)
Appraise +4 (Int)
Bluff -1 (Cha)
Climb +0 (Str) Magus
Craft ( ) +4 (Int) Magus
Craft (Alchemy) +8 1 +4 (Int) Magus
Diplomacy -1 (Cha)
Disable device +4 (Dex)
Disguise -1 (Cha)
Escape artist +4 (Dex)
Fly +4 (Dex) Magus
Handle Animal -1 (Cha)
Heal +2 1 +1 (Wis)
Intimidate -1 (Cha) Magus
Knowledge ( ) +4 (Int)
Knowledge (Arcana) +12 5 +4 (Int) Magus
Knowledge (Dungeoneering) +4 (Int) Magus
Knowledge (Engineering) +4 (Int)
Knowledge (History) +4 (Int)
Knowledge (The Planes) +4 (Int) Magus
Knowledge (Religion) +4 (Int)
Knowledge (Herbs) +5 1 +4 (Int)
Perception +6 5 +1 (Wis) +2 (Elf)
Perform ( ) -1 (Cha)
Perform (Acrobatic/Dancing) -1 (Cha)
Profession ( ) +1 (Wis) Magus
Profession (History Teacher) +1 (Wis)
Ride +8 1 +4 (Dex) Magus
Sense motive +1 (Wis)
Sleight of hand +4 (Dex)
Spellcraft +12 5 +4 (Int) +2¹ (Elf) Magus
Stealth +9 5 +4 (Dex)
Survival +2 1 +1 (Wis)
Swim +0 (Str)
Use Magic Device -1 (Cha) Magus

¹ = To identify magic items.

Equipment

Magical items
Cost .Loc Item Source Notes
8320 R Hand +1 Spellstoring Aldori duelling sword
L Hand
Weapon
1100 Armor Mithral chainshirt
Waist
Chest
Face
Feet
Hands
Head
Headband
Neck
R Ring
L Ring
Shoulders
Wrist
Pack
Pack
Pack
Belt
Bag1
Mundane items
Cost .Loc Item Source Notes
Scab1 Short sword
Hidden 3x Daggers
Bag1 Artisan's tools Alchemical artisan's tools
Pack Waterskin
3 Pack Grappling hook, collapsible (A&EG.29)
10 Pack Small magnet (A&EG.29) In metal box
0,2 Hollow marbles
4 Money belt (A&EG.29)
10 Quiver scabbard (A&EG.29) (Scab1)
3 Shriek rock
30 Elven tree tent
0,1 Twine roll
8 Gumle 8x Waterskin

Utility roll Scissors Soup cup Beige Backpack Whetstone Sewing kit Flint & Tinder Fishing set Knives

Abilities explained

Racial abilities
Class abilities

Feats

Exotic Weapon Proficiency: Aldori Duelling Sword Weapon Finesse Additional traits(Focused Mind, Magical Lineage) Bonus feat (Intensify Spell)

Spells

Description and backstory