Human marksman Init : +10 Attack: +16/+11(+4 to shots) 120'x10 19-20x2 Pierce 1d10+1d6+8(+4 to shots) AC: 22 normal, 17 Vs Touch Fort:+10 Ref:+14 Will:+4 Hide:+19 Silent:+19 Listen:+13 Spot:+18 Sense:+0 HP: 53/80 Init: +10 Speed: 30' (6 squares)
Lvl Class BAB HP SP Saves Feats Class features 1 Marksman 0 8 36 2/ 2/ 0 PBS, Rapid reload Steady Shot, Take Aim +1 2 Marksman 1 16 45 3/ 3/ 0 One eye open, Ranged precision(Precise shot) 3 Marksman 2 24 54 3/ 3/ 1 Wfocus: Heavy Xbow Distracting shot, Aim Range 5' 4 Marksman 3 32 63 4/ 4/ 1 Improved shots +2, Hunter's step(Woodland stride) 5 Marksman 3 40 72 4/ 4/ 1 Combat awareness(Quick Draw), Take Aim +2 6 Marksman 4 48 81 5/ 5/ 2 Crossbow sniper(PHBII) Ranged precision(INT to dmg), Knockdown shot 7 Marksman 5 56 90 5/ 5/ 2 Combat awareness(INT to Init), Hunter's step(Trackless step) 8 Marksman 6/1 64 99 6/ 6/ 2 Disabling arrows, Aim range 10' 9 Marksman 6/1 72 108 6/ 6/ 3 Daredevil Athlete(C.Sco)Improved shots +4, Alchemical shot 10 Marksman 7/2 80 117 7/ 7/ 3 Forceful arrows (Shots), Take aim +3
Total Mod Enhance Race Lv Item Misc. Modded Original STR 14 +2 14 -1 15 DEX 22 +6 +2 +2 18 +1 17 CON 15 +2 15 +2 13 INT 18 +4 18 +3 15 WIS 10 10 -3 13 CHA 9 -1 9 -2 11 -8/72 Hitpoints remaining
Saves 10/14/ 4 Marksman 7/ 7/ 3 Abilities 2/ 6/ Equipment 1/ 1/ 1
4+4+1 per level Skills Total Ranks Mod Item ACP Feat Misc -(DEX) Balance +13 7 +6 -(STR) Climb +9 8 +2 (CON) Concentration +5 3 +2 (INT) Craft Alchemy +17 13 +4 (CHA) Disguise -1 -1 (CHA) Gather information -1 -1 -(DEX) Hide +19 13 +6 -(STR) Jump +13 8 +6 (INT) Know: Nature +4 (INT) Know: Architecture +4 (WIS) Listen +13 13 -(DEX) Move silently +19 13 +6 (WIS) Profession (DEX) Ride +9 3 +6 -(DEX) Sleight of hand* +7 ½ +6 (WIS) Spot +18 13 +5 (WIS) Survival +10 10 (DEX) Use rope +6 +6 Untrained, nonclass skills INT +4 Appraise, Forgery, Search WIS Heal, Sense motive, CHA -1 Bluff, Diplomacy, Intimidate, Perform, Untrained nonclass skills with ACP STR +2 Swim(ACPx2) DEX +6 Escape Artist Untrained nonclass Trained only skills DEX - Disable Device, Open lock, Tumble(ACP), INT - Decipher script, Know:arcana, Know:dungeoneering, Know:geography, Know:history, Know:local, Know:nobility, Know:religion, Know:planes, Spellcraft CHA - Handle Animal, Use magic device Skill tricks: Extreme Leap Horizontal jump of at least 10 feet allows 10 extra feet of movement that round Leaping Climber Add jump distance to start of climb Speedy Ascent Climb 10 additional feet with successful check Up the Hill Move up slope or stairs at normal speed Wall Jumper Leap from wall as if making a running jump
Defense 22 Base 10 Armor +5 Ability(DEX) +6 Items +1 Other Melee Base +7 Ability(STR) +2 Ranged Base +7 Ability(DEX) +6 Damage Str(pull) +2 ½Dex(Feat) +3 Int(Class) +4 Enhancement +1 Wep. Crystal +1 Attacks ToHit Range Crit Type DMG Notes Heavy Crossbow (Shot) +20 120'x10 19-20x2 Pierce 1d10+1d6+12 16/100 Standard bolts used Heavy Crossbow (Steady) +20 120'x10 19-20x2 Pierce 1d10+1d6+32 Heavy Crossbow (Basic) +16 120'x10 19-20x2 Pierce 1d10+1d6+8
Age: 19 years Race: Human Gender: Male Height: 172cm Weight: 87kg Build: Slender Hair: Light Brown Skin: Fair Eyes: Icy blue Dress: Practical, dark Distinguishing Marks: Dominant Hand: Right Languages: Common, Elven, Goblin, Giant, Sylvan
Magical items | ||||
---|---|---|---|---|
Cost | .Loc | Item | Source | Notes |
8550 | Hands | +3 Quick loading heavy crossbow (+2 pull) | (MiC.36) | |
600 | Weapon | Greater Electricity Energy assault weapon crystal | +1d6 Electricity dmg, and dazzle on hit. | |
2100 | Body | +1 Mithral chainshirt | ||
600 | Armor | Least Adaptive Armor crystal | Endure elements | |
4000 | Hands | Gloves of dexterity +2 | ||
1000 | Chest | Vest of resistance +1 | ||
600 | Feet | Boots of agile leaping | +Dex no-str to Jump, Stand from prone as swift with no AoO | |
2000 | Ring1 | Ring of protection +1 | ||
2500 | Ring2 | Ring of feather falling | Fall from any distance | |
4000 | Face | Mask of the tiger | (MiC.200) | Track, Low-light |
2500 | Eyes | Eyes of eagle | +5 Competence bonus to spot checks | |
2160 | Pack | Whisperstone | 1/day Whispering winds | |
350 | Pack | Everlasting rations | (MiC.160) | 1/day Trail rations |
200 | Pack | Everful mug | (MiC.160) | 3/day Water, Wine, or Mead |
2500 | Belt | Bag of holding I | (Bag1) | |
150 | Bag1 | Magisk teflon ildtændergryde | Ignites touched prepared bonfire, presto-cleans itself | |
800 | Gumle | Everlasting feedpouch | 1/day feed gumle | |
Mundane items | ||||
Cost | .Loc | Item | Source | Notes |
75 | Lighthorse/Camel (Gumle) | Stats som lighthorse (Speciel kamel) | ||
10 | Scab1 | Short sword | ||
15 | Hidden | 3x Daggers | ||
5 | Bag1 | Artisan's tools | Alchemical artisan's tools | |
1 | Pack | Waterskin | ||
3 | Pack | Grappling hook, collapsible | (A&EG.29) | |
10 | Pack | Small magnet | (A&EG.29) | In metal box |
0,2 | Hollow marbles | |||
4 | Money belt | (A&EG.29) | ||
10 | Quiver scabbard | (A&EG.29) | (Scab1) | |
3 | Shriek rock | |||
30 | Elven tree tent | |||
0,1 | Twine roll | |||
8 | Gumle | 8x Waterskin | ||
Alchemical items | ||||
Cost | .Loc | Item | Source | Notes |
Other/Misc. items | ||||
Cost | .Loc | Item | Source | Notes |
500 Alchemy in ingredients Alchemy name MPrice Weight CraftDC Time Amount Cost Spent Acid (flask) 10 gp 1 lb. 15 20h 3 10 Alchemist’s fire (flask) 20 gp 1 lb. 20 30h 30 200 Antitoxin (vial) 50 gp — 25 60h 6 100 Smokestick 20 gp ½ lb. 20 30h 15 100 Sunrod 2 gp 1 lb. 25 3h 30 20 Tanglefoot bag 50 gp 4 lb. 25 60h 12 200 1 Thunderstone 30 gp 1 lb. 25 37h 6 60 Tindertwig 1 gp — 20 1½h 30 10 Total 124,5 2847 128 700 Progress 80 Days, 8 hours a day: 80*8 hours = 640 / 2847 hours. Remaining 2847-640 = 2207 hours Notes 56 hours in a week Time is in hours with a check of 26 (16+10) from taking ten. On average you can work 8 hours a day during travel, while resting.
Starting magic items
8550 +1 Quick loading heavy crossbow (+2 pull) (MiC.36) 600 Least fire Energy assault weapon crystal (+1 fire dmg) 2100 +1 Mithral chainshirt 600 Least Adaptive Armor crystal (Endure elements) 4000 Gloves of dexterity +2 1000 Vest of resistance +1 600 Boots of agile leaping (Dex instead of str to Jump, Stand fro,mprone as swift with no AoO) 2000 Ring of protection +1 2500 Ring of feather falling (Fall from any distance) 350 Everlasting rations (MiC.160) (1/day Trail rations) 200 Everful mug (MiC.160) (3/day Water, Wine, or Mead 4000 Mask of the tiger (MiC.200) (Track, Low-light)
Total: 8550+600+2100+600+4000+1000+600+2000+2500+350+200+4000=26500
Starting Mundane items
-9 9x Waterskin -3 Grappling Hook, Collapsible: -10 Magnet, Small: -0,2 Marbles: -4 Money Belt: -10 Quiver Scabbard: -3 Shriek Rock: -30 Tree Tent, Elven: -0,1 Twine, Roll:
+2000 Løn -10 Troldmand's fortælling. -50 Trækhest +2000 løn -800 +everlasting feedpouch -10 Short sword -15 3xDaggers -70 Hæst til Freya +5000 Loyalty bonus -2500 Bag of holding -5 Artisan's tools (Alchemy) -400 Ingredienser til alchemy -150 Magisk Selv-rensende tænde-ild gryde -100 krukke-fodder -2160 Whisperstone (Whispering wind 1/day) -2500 Eyes of eagle + Planeshift talisman -2 Gehennea inn stay -4 Sunrods -1 Sunrod -2 thunderstone -3 alchemist fire -6 bolt +1 +2 longbow(Ranger's) +1 Sværd(Ranger's) +1 +2 Breastplate(Ranger's) +1 Kogger(Ranger's) Pileløs +100 black arrows Black bolts -73 bolts +20000 +20000gp Mineloot -400 Identification -1 +2 longbow(Ranger's) -1 Sværd(Ranger's) -1 +2 Breastplate(Ranger's) -1 Kogger(Ranger's) Pileløs +10000 Rangersælgloot -17 Black bolts +100 bolts +10000 commonloot sold -24000 Upgrading crossbow to +3 (+4 total) -5400 Upgrading least energy assault crystal to greater energy assault crystal of electricity. -16 bolts -150 KRIGSKAMEL! -1 Antitoxin +2000 Heian's prinsessefindeløn
NonHeianloot +780 Platinium dungeonloot +XXX Gems dungeonloot
27000-26500+2000-10-50+2000-800-10-15-70+5000-2500-5-400-150-100-2160-2500-2-1-3-10-0,2-4+10-3-30-0,1+20000-400+10000+10000-24000-5400=10886,7