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Full Attack: +8, +8 / 1d6+5 Piercing or Bludgeoning (+4BAB, +5DEX, +1MW, -2TWF)
Std. Attack: +10 / 1d6+5 Piercing or Bludgeoning (+4BAB, +5DEX, +1MW)
4/day Move action: Acquire Combat Feat for 1 min. (Default: Weapon Focus(Wave blade) for +1 atk)
+3d6 Sneak Attack
Init: +5
AC: 19 / Flat:14 / Touch:15 (10 Base, +4 Armor, +5 DEX)
HP: 40
Saves:
Fort: +6 (+4Base, +2CON)
Ref: +11 (+6Base, +5DEX)
Will: +3 (+1Base, +2WIS)
Attributes:
STR: 9(-1)
DEX: 20(+5)
CON: 14(+2)
INT: 12(+1)
WIS: 14(+2)
CHA: 7(-2)
Base: 9, 17, 14, 12, 14, 7
Race: +2
Level: +1
Magic:
URog3|Scout, Brawler2
Lvl Class BAB HP SP Feat Feature
1 Urog1 +0 5+F+2 8+1+1 AccSA, Endurance Finesse Training(WFin), SA +1d6, Trapfinding
2 Brawl1 +1 6+2 4+1+1 Brawler's Cunning, Martial Flexibility(Move action: WFoc(Waveblade) 4/Day 1minute), Martial Training, Unarmed Strike
3 Brawl2 +2 6+2 4+1+1 DimAgi Bonus Combat Feat(Double Slice), Brawlers Flurry(TWF)
4 URog2 +3 5+F+2 8+1+1 Evasion, RT(NT(Pressure Point))
5 URog3 +4 5+F+2 8+1+1 DimAss Danger Sense +1, Finesse Training(Dex->Dmg), SA +2d6
6 URog4 +5 5+F+2 8+1+1 Debilitating Injury, RT, Uncanny Dodge
7 HWal1 +6/+1 6+2 6+1+1 DimDer Favored Terrain(Urban)
8 HWal2 +7/+2 6+2 6+1+1 Favored Terrain(Astral), Terrain mastery(Astral)
9 HWal3 +8/+3 6+2 6+1+1 DimSav Terrain Dominance(Astral)
42 SP / 8max+2
+13 Acrobatics[C](+5 Ranks, +3 Class, +5 DEX)
Appraise[C]
Bluff[C]
+ 5 Climb[C](+3 Ranks, +3 Class, -1 STR)
+ 5 Craft(Alchemy)[C](+1 Ranks, +3 Class, +1 INT)
Diplomacy[C]
+15 Disable Device[C](+5 Ranks, +3 Class, +5 DEX, +2 MW Thieves Tools)
Disguise[C]
Escape Artist[C]
Fly
Handle Animal[C]
Heal
Intimidate[C]
Knowledge (arcana)
Knowledge (dungeoneering)[C]
Knowledge (engineering)
+ 6 Knowledge (geography)(+5 Ranks, +1 INT)
Knowledge (history)
+ 8 Knowledge (local)[C](+5 Ranks, +3 Class, +1 INT)
Knowledge (nature)
Knowledge (nobility)
Knowledge (planes)
Knowledge (religion)
Linguistics[C]
+10 Perception[C](+5 Ranks, +3 Class, +2 WIS)
Perform()[C]
Profession()[C]
Ride[C]
Sense Motive[C]
+13 Sleight of Hand[C](+5 Ranks, +3 Class, +5 DEX, (+2 for Waveblade))
Spellcraft
+13 Stealth[C](+5 Ranks, +3 Class, +5 DEX)
Survival
+ 5 Swim[C](+3 Ranks, +3 Class, -1 STR)
Use Magic Device[C]
Other class skills: Appraise, Bluff, Diplomacy, Disable
2400
1100 MCS
305 MW Waveblade (1d6 18-20x2 P/S, +2 Vs Disarm)
100 MW Thieves Tools
250 Traveler's Any-Tool
5 Spring-loaded Wrist Sheath (+2 Sleight of Hand to hide, draw weapon as swift action, Full-Round to reload.)
50 MW Backpack (+1 Str for carrycap)
1 Waterskin
1 Oilskin (4 pints of Oil)
100 House
80 Fire-retardant Butler's Outfit (Not-2 to interact with nobles, Absorbs the first 20 heat damage (1/round) then destroyed)
1 Flint&Steel
5 10 Field Rations (10lbs.)
- Burglar's Outfit (mask, reversible cloak, pockets)
35 Light Crossbow
2 20 Bolts
185 Kong Vov
150 Riding Dog (Carrycap: 66/133/200)
20 LeatherBarding
15 SaddlePacks
60 300ft. Silk Rope (30 lbs.)
3 30 fakler (30lbs.)
2 20 Pints Lampeolie (20 lbs.)
6 3 Bjørnefælder (30lbs.)
15 15 felters Partisan Søm (30lbs.)
3 15 flasker vin (smager ikke godt) (90lbs.)
96 Guldstykker tilovers.
Partisan søm 1gp/ 2lb./
Bjørnefælde 2gp/ 10lb./
Lampeolie 0.1gp/ 1lb./
Fakler 0.01gp/ 1lb./
Wine 0.2gp/ 6lbs./