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Full Attack: +8, +8 / 1d6+5 Piercing or Bludgeoning (+4BAB, +5DEX, +1MW, -2TWF) Std. Attack: +10 / 1d6+5 Piercing or Bludgeoning (+4BAB, +5DEX, +1MW) 4/day Move action: Acquire Combat Feat for 1 min. (Default: Weapon Focus(Wave blade) for +1 atk) +3d6 Sneak Attack Init: +5 AC: 19 / Flat:14 / Touch:15 (10 Base, +4 Armor, +5 DEX) HP: 40 Saves: Fort: +6 (+4Base, +2CON) Ref: +11 (+6Base, +5DEX) Will: +3 (+1Base, +2WIS) Attributes: STR: 9(-1) DEX: 20(+5) CON: 14(+2) INT: 12(+1) WIS: 14(+2) CHA: 7(-2) Base: 9, 17, 14, 12, 14, 7 Race: +2 Level: +1 Magic: URog3|Scout, Brawler2 Lvl Class BAB HP SP Feat Feature 1 Urog1 +0 5+F+2 8+1+1 AccSA, Endurance Finesse Training(WFin), SA +1d6, Trapfinding 2 Brawl1 +1 6+2 4+1+1 Brawler's Cunning, Martial Flexibility(Move action: WFoc(Waveblade) 4/Day 1minute), Martial Training, Unarmed Strike 3 Brawl2 +2 6+2 4+1+1 DimAgi Bonus Combat Feat(Double Slice), Brawlers Flurry(TWF) 4 URog2 +3 5+F+2 8+1+1 Evasion, RT(NT(Pressure Point)) 5 URog3 +4 5+F+2 8+1+1 DimAss Danger Sense +1, Finesse Training(Dex->Dmg), SA +2d6 6 URog4 +5 5+F+2 8+1+1 Debilitating Injury, RT, Uncanny Dodge 7 HWal1 +6/+1 6+2 6+1+1 DimDer Favored Terrain(Urban) 8 HWal2 +7/+2 6+2 6+1+1 Favored Terrain(Astral), Terrain mastery(Astral) 9 HWal3 +8/+3 6+2 6+1+1 DimSav Terrain Dominance(Astral) 42 SP / 8max+2 +13 Acrobatics[C](+5 Ranks, +3 Class, +5 DEX) Appraise[C] Bluff[C] + 5 Climb[C](+3 Ranks, +3 Class, -1 STR) + 5 Craft(Alchemy)[C](+1 Ranks, +3 Class, +1 INT) Diplomacy[C] +15 Disable Device[C](+5 Ranks, +3 Class, +5 DEX, +2 MW Thieves Tools) Disguise[C] Escape Artist[C] Fly Handle Animal[C] Heal Intimidate[C] Knowledge (arcana) Knowledge (dungeoneering)[C] Knowledge (engineering) + 6 Knowledge (geography)(+5 Ranks, +1 INT) Knowledge (history) + 8 Knowledge (local)[C](+5 Ranks, +3 Class, +1 INT) Knowledge (nature) Knowledge (nobility) Knowledge (planes) Knowledge (religion) Linguistics[C] +10 Perception[C](+5 Ranks, +3 Class, +2 WIS) Perform()[C] Profession()[C] Ride[C] Sense Motive[C] +13 Sleight of Hand[C](+5 Ranks, +3 Class, +5 DEX, (+2 for Waveblade)) Spellcraft +13 Stealth[C](+5 Ranks, +3 Class, +5 DEX) Survival + 5 Swim[C](+3 Ranks, +3 Class, -1 STR) Use Magic Device[C] Other class skills: Appraise, Bluff, Diplomacy, Disable 2400 1100 MCS 305 MW Waveblade (1d6 18-20x2 P/S, +2 Vs Disarm) 100 MW Thieves Tools 250 Traveler's Any-Tool 5 Spring-loaded Wrist Sheath (+2 Sleight of Hand to hide, draw weapon as swift action, Full-Round to reload.) 50 MW Backpack (+1 Str for carrycap) 1 Waterskin 1 Oilskin (4 pints of Oil) 100 House 80 Fire-retardant Butler's Outfit (Not-2 to interact with nobles, Absorbs the first 20 heat damage (1/round) then destroyed) 1 Flint&Steel 5 10 Field Rations (10lbs.) - Burglar's Outfit (mask, reversible cloak, pockets) 35 Light Crossbow 2 20 Bolts 185 Kong Vov 150 Riding Dog (Carrycap: 66/133/200) 20 LeatherBarding 15 SaddlePacks 60 300ft. Silk Rope (30 lbs.) 3 30 fakler (30lbs.) 2 20 Pints Lampeolie (20 lbs.) 6 3 Bjørnefælder (30lbs.) 15 15 felters Partisan Søm (30lbs.) 3 15 flasker vin (smager ikke godt) (90lbs.) 96 Guldstykker tilovers. Partisan søm 1gp/ 2lb./ Bjørnefælde 2gp/ 10lb./ Lampeolie 0.1gp/ 1lb./ Fakler 0.01gp/ 1lb./ Wine 0.2gp/ 6lbs./