Human Psion1 Init : +2 Attack: +2 Melee / +4 Ranged / +4 Spells AC: 12 normal, 12 Vs Touch, 10 flat footed Fort:+4 Ref:+4 Will:+4 Hide:+2 Silent:+2 Listen:-1 Spot:-1 Sense:-1 HP: 36 Speed: 30ft. / 6 squares
Lv | Class | CL | BAB | HP | SP | Feats | Class features | |
---|---|---|---|---|---|---|---|---|
1 | Wizard | 1 | 0 | con(10)+d6(4)+1 | Arcane strike | Arcane bond, arcane school, cantrips, Scribe Scroll | ||
2 | Wizard | 2 | 1 | d6(4)+1 | ||||
3 | Wizard | 3 | 1 | d6(4)+1 | Rapid shot | |||
4 | Wizard | 4 | 2 | d6(4)+1 | ||||
5 | Wizard | 5 | 2 | d6(4)+1 | Weapon focus: Longbow | Bonus feat(Extend Spell) | ||
6 | Fighter | 3 | d10(6) | Bonus feat(Point Blank Shot) | ||||
7 | Eldritch Knight | 4 | d10(6) | Dodge | Bonus feat(Precise shot), diverse training | |||
8 | Eldritch Knight | 6 | 5 | d10(6) | ||||
Stat | Total | Mod | Original | Value | Race | Lv | Item | Misc. | - - - | Saves | Fort | Ref | Will | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Strength | 10 | 10 | Total | +4 | +8 | +4 | ||||||||
Dexterity | 22 | +6 | 16 | 10 | +2 | +2 | +2 | Ability | +6 | -1 | ||||
Constitution | 10 | 12 | 2 | -2 | Wizard | +1 | +1 | +4 | ||||||
Intelligence | 18 | +4 | 16 | 10 | +2 | Fighter | +2 | |||||||
Wisdom | 8 | -1 | 8 | -2 | Eldritch Knight | +1 | +1 | +1 | ||||||
Charisma | 10 | 10 | Arcane Archer | |||||||||||
+1 Fort Vs. Poison
Fire resistance: 1
48/48 Hitpoints remaining
23/23 Woundpoints remaining
Defense 16 Base 10 Armor Ability(DEX) +6 Items Other Melee Base +5 Ability(STR) Ranged Base +5 Ability(DEX) +6 WFocus:Longbow +1
Navn: Eliezer Nechemyah Alder: 141 years Race: Elf Køn: Male Højde: 213 cm Vægt: 92kg Kropsbygning: Slender, lithe Hår: Light brown, usually kept in a ponytail. Hudfarve: Light Øjne: HeteroChromia: Blue and Green Beklædning: Kendetegn: Dominant Hand: Right Sprog: Common, Celestial
Spells | Wiz DC | Wiz/day | Wiz Known | Prepared spells |
---|---|---|---|---|
0th | 14 | 4+t | All | (T)Mage Hand, Mending, Spark, Prestidigitation, Dancing lights |
1st | 15 | 3+1+t | 3+4+2 | (T)Mage Armor, Feather fall, Burning hands, Mount, Shield |
2nd | 16 | 3+1+t | 2+2 | (T)Whispering wind, Invisibility, Create pit, Extended Mage Armor,Extended Mount |
3rd | 17 | 2+1+t | 2+2 | (T)Haste, Fireball, Fireball, Fireball |
4th | 18 | +1 | ||
5th | 19 | |||
6th | 20 | |||
7th | 21 | |||
8th | 22 | |||
9th | 23 |
0th level spells:
Resistance Subject gains +1 on saving throws. Core Conjuration Acid Splash Orb deals 1d3 acid damage. Core Create Ice Creates a 5' square sheet of ice on the ground, causing it to become difficult terrain. SGG Divination Detect Magic Detects all spells and magic items within 60 ft. Core Detect Poison Detects poison in one creature or small object. Core Read Magic Read scrolls and spellbooks. Core Enchantment Daze A single humanoid creature with 4 HD or less loses its next action. Core Evocation Dancing Lights Creates torches or other lights. Core Flare Dazzles one creature (–1 on attack rolls). Core Light Object shines like a torch. Core Ray of Frost Ray deals 1d3 cold damage. Core Spark Ignites flammable objects. APG Illusion Ghost Sound Figment sounds. Core Necromancy Bleed Cause a stabilized creature to resume dying. Core Disrupt Undead Deals 1d6 damage to one undead. Core Touch of Fatigue Touch attack fatigues target. Core Transmutation Mage Hand 5-pound telekinesis. Core Mending Makes minor repairs on an object. Core Message Whisper conversation at distance. Core Open/Close Opens or closes small or light things. Core Universal Arcane Mark Inscribes a personal rune on an object or creature (visible or invisible). Core Prestidigitation Performs minor tricks. Core
1st level spells:
Mage Armor Mount Shield Burning Hands Color Spray Disguise Self Ant Haul Feather Fall Gravity Bow
2nd level spells:
Resist Energy Arrow Eruption Invisibility Whispering Wind
3rd level spells:
Fireball Fly Haste Greater Magic Weapon
Starting items
100 Composite Longbow 10 Short sword 15 Long Sword 1 Training sword 1 Training sword 1 Training sword 15 Wizard's spellbook 10 Travelling Spellbook 5 Spell component pouch 50 Masterwork Backpack 0,5 Waterpoof bag 0,5 Waterpoof bag 0,5 Waterpoof bag 0,1 Bedroll 0,5 Winter Blanket 1 Scrollcase 0,1 Hammock 0,5 Magnet 0,5 Magnet 0,5 Magnet 0,1 Marbles 0,1 Hollow Marbels 10 Small steel mirror 1 Prostetic Hand 0,5 Trail rations 0,5 Trail rations 0,5 Trail rations 0,5 Trail rations 0,5 Trail rations 0,5 Trail rations 10 Tent 5 Spring loaded Wrist Sheath 5 Spring loaded Wrist Sheath 0,01 Torch 0,01 Torch 0,01 Torch 0,01 Torch 0,01 Torch 0,03 Cat 0,01 Ball of twine 150 Level 2 Scroll (Create pit)
Total: 100+10+15+1+1+1++15+10+5+50+0,5+0,5+0,5+0,1+0,5+1+0,1+0,5+0,5+0,5+0,1+0,1+10+1+0,5+0,5+0,5+0,5+0,5+0,5+10+5+5+0,01+0,01+0,01+0,01+0,01+0,03+0,01+150=396,99
Wealth changes
+ 39 Arrows