random:characters:checkmate
Name:
Rank:
Service Number:
Address:
Internal Reference:
Citizenship:
Birthdate:
SSN:
Sex:
Eyes:
Height:
Weight:
Skin:
Blood Type:
Medals:
Service Record:
Languages:
PRT Handle:
PRT Designation:
Power Level:
Power Points:
Agility Statistics:
Running Long Jump:
Standing Long Jump:
High Jump:
3 second acceleration:
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Natalya Zolnerova
████████
██████████
TBA
14/65134/CS(R)2b/2
US
21/02-1990
778-05-1120
Female
Blue
5'11“ (182cm)
180lb. (72kg)
Caucasian
A+
None
See Appendix b
English
Russian
Japanese
Spanish
Chinese
Checkmate
Master 6
7
109
24 feet. (7,3 meters)
12 feet. (3,6 meters)
6 feet. (1,8 meters)
45 feet
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Pre-US Friends:
Mikhail Yegor: Former Friend-Mechanic on airbase.
Nikolai Motya: Former Co-Pilot friend.
Vladimir Lyosha: Friend of family, arranged for fake passports for entry into the US.
Adam & Martha Bernfield: Foster parents during student exchange.
Pre-US Not-Friends:
Arkadi Ruslan: Hosted roadhouse for supers, possibly still in contact with some.
Maksim Bohuslav: Ukrainian guy who can get a bunch of lorries overnight.
“Sohei” Japanese smuggler that acquired containers and tickets to go over the pacific ocean.
Pre-US Memories:
Post-Russia Friends:
Post-Russia Acquintances:
Agent Irving: NSA Handler.
Robert Howitzer: NSA Intelligence analyst.
Richard Dickson: NSA protective custodian.
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Skills
Skills (24pp) | Total | Bonuses | Cost |
Acrobatics | +7 | 6(Rank)+1(DEX) | 0.5 |
Bluff | +0 | (Rank)+0(CHA) | |
Climb | +3 | 2(Rank)+1(STR) | 0.5 |
Computers | +5 | 4(Rank)+1(INT) | 1 |
Concentration | +3 | 2(Rank)+1(WIS) | 0.5 |
Craft (Chemical) | +3 | 2(Rank)+1(INT) | 0.5 |
Craft (Mechanical) | +3 | 2(Rank)+1(INT) | 0.5 |
Craft (Electronical) | +3 | 2(Rank)+1(INT) | 0.5 |
Diplomacy | +2 | 2(Rank)+0(CHA) | 0.5 |
Disable Device | +5 | 4(Rank)+1(INT) | 1 |
Disguise | +2 | 2(Rank)+0(CHA) | 0.5 |
Drive | +5 | 4(Rank)+1(DEX) | 1 |
Escape Artist | +1 | (Rank)+1(DEX) | |
Gather Information | +5 | 5(Rank)+0(CHA) | 1 |
Handle Animal | +0 | (Rank)+0(CHA) | |
Intimidate | +0 | (Rank)+0(CHA) | |
Investigate | +3 | 2(Rank)+1(INT) | 0.5 |
Knowledge (Current Events) | +5 | 4(Rank)+1(INT) | 1 |
Knowledge (Physical Sciences) | +5 | 4(Rank)+1(INT) | 1 |
Knowledge (Streetwise) | +5 | 4(Rank)+1(INT) | 1 |
Knowledge (Tactics) | +7 | 6(Rank)+1(INT) | 1,5 |
Knowledge (Technology) | +5 | 4(Rank)+1(INT) | 1 |
Language | | 4(Rank) | 1 |
Medicine | +3 | 2(Rank)+1(WIS) | 0,5 |
Notice | +10 | 9(Rank)+1(WIS) | 2 |
Perform () | +0 | (Rank)+0(CHA) | |
Pilot | +10 | 9(Rank)+1(DEX) | 2 |
Profession () | +1 | (Rank)+1(WIS) | |
Ride | +2 | 1(Rank)+1(DEX) | 0,25 |
Search | +1 | (Rank)+1(INT) | |
Sense Motive | +4 | 3(Rank)+1(WIS) | 0,75 |
Sleight of Hand | +1 | (Rank)+1(DEX) | |
Stealth | +10 | 9(Rank)+1(DEX) | 2 |
Survival | +3 | 2(Rank)+1(WIS) | 0,5 |
Swim | +3 | 2(Rank)+1(STR) | 0,5 |
Bookkeeping
PP | Event |
105 | Chargen |
106 | Bank-Hostage Situation dealt with. +1 PP |
107 | Doomguard skirmish over. +1 PP |
108 | Bloods ambush over. +1 PP |
108 | Minor Character Rebuild:
- Trading in Sniper Rifle → Handcuffs.
- Trading in Dismountable Flashlight → Rubber Bullets.
- Trading in Feat:Inventor → Feat:Skill Mastery(Acrobatics, Gather Information, Pilot, Stealth)
- Spending non-duplicatable copter-points (7 pp) → 1 rank of Super Speed (5pp), Feat:Imp.Disarm, and Feat:Weapon Bind.
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108 | Spending 2 PP → 1 rank in Stealth, 1 rank in Gather information, 1 rank in Notice, 1 rank in Pilot, 4 ranks in Acrobatics. |
108 | Spending 1 PP → 1 rank of Leaping |
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Statistics
Attributes |
| Score | Misc. Bonuses | PP Cost |
STR | 12 (+1) | | 2 |
DEX | 12 (+1) | | 2 |
CON | 16 (+3) | | 6 |
INT | 12 (+1) | | 2 |
WIS | 12 (+1) | | 2 |
CHA | 10 (+0) | | |
Combat stats |
BAB | +3 | +1 Laser Sight | 6 |
DEF | 12 (+2) | | 4 |
Saving Throws |
TOUGH | +7 | 0(Base)+3(Con)+4(Vest) | 0 |
FORT | +3 | 0(Base)+3(Con) | 0 |
REF | +1 | 0(Base)+1(Dex) | 0 |
WILL | +1 | 0(Base)+1(Wis) | 0 |
Feats |
Benefit(Alternate Identity) | 1 |
Benefit(Security Clearance) | 1 |
Connected | 1 |
Contacts | 1 |
Imp. Aim | 1 |
Prone Fighting | 1 |
Precise Shot | 1 |
Well-informed | 1 |
Skill Mastery (Acrobatics, Gather Information, Pilot, Stealth) | 1 |
Imp. Disarm | 1 |
Weapon Bind | 1 |
Powers |
Ash-Spawn | 33 |
Duplication 7 ranks (4 PP/r) | 14 |
Survival Extra
(Any one survives, I survive) | 7 |
Duration Extra
(Sustained → Continuous) | 7 |
Action Flaw
(Standard → Full) | -7 |
All For One
(Clones can also duplicate but uses your duplicates limit) | 7 |
5 ranks of Progression
(50 clones) | 5 |
Ninja Movement | 5 |
Super Speed 1 rank | 5 |
Speed: Move 10mph | |
Quickness: Any check I can take 20 on is performed at x2 speed. | |
+4 Initative | |
Wall Run: You can run up and down vertical surfaces without a Climb check. | |
Leaping 1 rank: Double Leap range | 1 |
Gear
Equipment 68ep / 14pp:
36+34=70
36 Vehicles:
32 Mil Mi-24 Hind Attack Helicopter
4 Radio Relay
34 Infantry Gear:
21 Weapons:
18 AN-94 Assault Rifle
16 Assault Rifle
1 Laser Sight
1 Rubber Bullets
18 RG-6 Grenade Launcher
15 Grenade Launcher
0 Fragmentation Grenades (First grenade type free)
1 Smoke Grenades
1 Tear Gas grenades
1 Sleep Gas grenade
12 GSh-18 Heavy Pistol
8 Heavy Pistol
1 Laser Sight
1 Suppressor
1 Dismountable Flashlight
1 Rubber Bullets
1 Handcuffs
4 Tactical Vest (+4 Toughness saves)
3 CommLink + Encrypted (Subtle) + Range (5 miles)
2 Helmet Cam
1 Night Vision Goggles
1 Gas Mask
1 Cellphone
1 Multitool
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random/characters/checkmate.txt · Last modified: 2019/05/14 17:48 (external edit)