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random:characters:npc_1

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Atk: +10/+6 (6+3+1 (PBS / RS)) 
Dmg: 1d4+3 (+1 Melee / PBS, Sneak Attack)
AC: 16 (10+2+3+1)

ShadowWalker URog3, LoreWarden Ftr2, ShadowDancer 3
14, 16, 16, 12, 12, 6

Lv Clas	HP	BAB	SP	Feat			ClassFeature
1 URog1	11	0	9	Fiendish Heritage	Finesse training, sneak attack +1d6, trapfinding
2 URog2	22	1	18				Evasion, rogue talent(Weapon Training(WFoc:Dagger))
3 URog3	32	2	27	Dodge			Danger sense +1, finesse training, sneak attack +2d6
4 Ftr1	41	3	32				Mobility
5 Ftr2	50	4	37	PBS			Quick Draw
6 ShDa1	58	4	44				Hide in Plain Sight
7 ShDa2	66	5	51	Far Shot		Evasion, Darkvision (+30'), Uncanny Dodge
8 ShDa3	74	6/1	58				Rogue Talent(Combat Trick(Rapid Shot)), Shadow Illusion, Summon Shadow

Saves:
+7 Fort	4
+8 Ref	5
+2 Will	1

Darkness 1/day
DR 2/Silver
ER Cold5, Elec5, Fire5
+1 SA-DMG vs. Outsiders

Skills:
+   Acrobatics		8
+   Bluff		8	+2Race
+   Climb		4
+   Disable Device	8
+   Disguise		4
+   Know:Local		4
+   Perception		8
+   Perform:Dance	2
+   Spellcraft		4
+   Stealth		8	 +2Race

Stealth
Perform Dance

Skills Acrobatics +14, Bluff +11, Climb +10, Disable Device +14,
Disguise +19, Knowledge (local) +9, Perception +10, Perform
(dance) +6, Stealth +16


Combat Gear
Medium spider venom (5)
potion of cure moderate wounds (2)
potion of gaseous form
potion of invisibility (2)
potion of levitate
potion of shield of faith; 
Other Gear: 
+1 leather armor,
+1 dagger
13 daggers
masterwork hand crossbow with 20 bolts
hat of disguise
bejeweled bust of Asmodeus worth 800 gp
Masterwork thieves tools


Whip Mastery:
Benefit: You no longer provoke attacks of opportunity when attacking with a whip. You can deal lethal damage with a whip, although you can still deal nonlethal damage when you want. Further, you can deal damage with a whip despite a creature’s armor bonus or natural armor bonus.

Imp. Whip Mastery:
Benefit: While wielding a whip, you threaten the area of your natural reach plus 5 feet. You can also use a whip to grasp an unattended Small or Tiny object within your whip’s reach and pull that object into your square. To do so, you must hit AC 10 with a melee touch attack. Further, you can use the whip to grasp onto an object within your whip’s reach, using 5 feet of your whip as if it were a grappling hook, allowing you to use the rest of your whip to swing on like a rope. As a free action, you can release the object your whip is grasping, but you cannot use the whip to attack while the whip is grasping an object.
random/characters/npc_1.1577979623.txt.gz · Last modified: 2020/01/02 15:40 by din_mor