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Atk: +10/+6 (6+3+1 (PBS / RS)) Dmg: 1d4+3 (+1 Melee / PBS, Sneak Attack) AC: 16 (10+2+3+1) ShadowWalker URog3, LoreWarden Ftr2, ShadowDancer 3 14, 16, 16, 12, 12, 6 Lv Clas HP BAB SP Feat ClassFeature 1 URog1 11 0 9 Fiendish Heritage Finesse training, sneak attack +1d6, trapfinding 2 URog2 22 1 18 Evasion, rogue talent(Weapon Training(WFoc:Dagger)) 3 URog3 32 2 27 Dodge Danger sense +1, finesse training, sneak attack +2d6 4 Ftr1 41 3 32 Mobility 5 Ftr2 50 4 37 PBS Quick Draw 6 ShDa1 58 4 44 Hide in Plain Sight 7 ShDa2 66 5 51 Far Shot Evasion, Darkvision (+30'), Uncanny Dodge 8 ShDa3 74 6/1 58 Rogue Talent(Combat Trick(Rapid Shot)), Shadow Illusion, Summon Shadow Saves: +7 Fort 4 +8 Ref 5 +2 Will 1 Darkness 1/day DR 2/Silver ER Cold5, Elec5, Fire5 +1 SA-DMG vs. Outsiders Skills: + Acrobatics 8 + Bluff 8 +2Race + Climb 4 + Disable Device 8 + Disguise 4 + Know:Local 4 + Perception 8 + Perform:Dance 2 + Spellcraft 4 + Stealth 8 +2Race Stealth Perform Dance Skills Acrobatics +14, Bluff +11, Climb +10, Disable Device +14, Disguise +19, Knowledge (local) +9, Perception +10, Perform (dance) +6, Stealth +16 Combat Gear Medium spider venom (5) potion of cure moderate wounds (2) potion of gaseous form potion of invisibility (2) potion of levitate potion of shield of faith; Other Gear: +1 leather armor, +1 dagger 13 daggers masterwork hand crossbow with 20 bolts hat of disguise bejeweled bust of Asmodeus worth 800 gp Masterwork thieves tools Whip Mastery: Benefit: You no longer provoke attacks of opportunity when attacking with a whip. You can deal lethal damage with a whip, although you can still deal nonlethal damage when you want. Further, you can deal damage with a whip despite a creature’s armor bonus or natural armor bonus. Imp. Whip Mastery: Benefit: While wielding a whip, you threaten the area of your natural reach plus 5 feet. You can also use a whip to grasp an unattended Small or Tiny object within your whip’s reach and pull that object into your square. To do so, you must hit AC 10 with a melee touch attack. Further, you can use the whip to grasp onto an object within your whip’s reach, using 5 feet of your whip as if it were a grappling hook, allowing you to use the rest of your whip to swing on like a rope. As a free action, you can release the object your whip is grasping, but you cannot use the whip to attack while the whip is grasping an object.