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random:characters:romulus

Romulus

Backdrop summary

Level Breakdown

Lvl Class HP BAB Fort Ref Will Feats
1 Gunslinger 1 6+1 ( 7) +1 +2 +2 +0 Point blank
2 Gunslinger 2 4+1 (12) +2 +3 +3 +0
3 Gunslinger 3 4+1 (17) +3 +3 +3 +1 Extra grit
4 Gunslinger 4 5+1 (23) +4 +4 +4 +1 Two-weapon fighting
5 Gunslinger 5 3+1 (27) +5 +4 +4 +1 Precise shot
6 Gunslinger 6 6+1 (34) +6/+1 +5 +5 +2
7 Gunslinger 7 4+1 (39) +7/+2 +5 +5 +2 Improved two-weapon fighting
8 Gunslinger 8 3+1 (43) +8/+3 +6 +6 +2 Clustered shots

Abilities

Ability Final Base Level Items Saves
Str 10 (+0) 10 Fortitude +6
Dex 20 (+5) 16 +2 +2 (gloves of dexterity) Reflex +11
Con 10 (+0) 10 Will +5
Int 12 (+1) 12 BAB +8
Wis 16 (+3) 16 CMD 23
Cha 10 (+0) 10 CMB +8

Feats and abilities

  • Gunsmithing: May create, repair and restore firearms (UC p. 9)
  • Grit (ex): Spend this on special actions (UC p. 9)
  • Deeds: See UC p. 10
  • Nimble (ex): +2 dodge bonus to AC while wearing light or no armor.
  • Gun training 1: Gain a bonus (dex mod) to to damage with selected type of firearm. Misfire value is reduced to 2.
  • Clustered shots (combat): Add damage rolls from a full-attack against a single target before applying its damage reduction.
  • Point blank shot (combat): +1 to attack rolls within 30 feet
  • Precise shot (combat): Shoot into melee combat without penalty
  • Extra grit (grit): Gain extra 2 grit points per day and raise maximum grit points by 2
  • Two-weapon fighting (combat): Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6
  • Improved two-weapon fighting (combat): In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a –5 penalty.

Wealth

Item Amount
Starting gold 33.000
2 x +1 Reliable revolvers 12.000
Gunsmith kit 15
Bullets 30 30
Bullets (adamantine) 12 732
Money left
random/characters/romulus.txt · Last modified: 2019/05/14 17:48 (external edit)