User Tools

Site Tools


rules:homebrew:ofdoom:abilitiesofdoom

Abilities

Her er et udkast til hvordan vores ability system kunne se ud.

Ability scores define your characters physical and mental capacities. Refer to these numbers when you need to decide how best to use your characters strengths.

Strength The first physical stat. This symbolizes the characters muscle power, and is used to carry stuff, hit enemies and break down doors. You add your strength to your attack and damage rolls for melee weapons, and thrown weapons.
Your carrying capacity is your strength score multiplied by 10.
You can jump a number of feet equal to you strength score multiplied by 5.
Dexterity The second physical stat. This reflects your characters nimbleness and hand-to-eye coordination, and is used to fire ranged weapons, fiddle with delicate objects and sneak around. You add your dexterity score to attack rolls with ranged weapons.


rules/homebrew/ofdoom/abilitiesofdoom.txt · Last modified: 2019/05/14 17:48 (external edit)