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rules:homebrew:ofdoom:backgroundsofdoom

Background


This system is meant to help create a describing background with mechanical benefits that makes sense within the game world context.
You are required to figure out a specific area of interest in which your character has a special kind of knowledge and skills.
You are also required to determine in which kind of terrain you have the most experience.

All this requires you to work closely with your DM. He can make a campaign with specific skillsets and terrain sets that logically apply
to the world but the players should be able to have some form of influence in working out the specific sets.

Here you'll find a way to generate backgrounds yourself, as well as a few templates we have created beforehand.

Interests

An interest is a specific area in which your character have specialized knowledge. You choose from among anything you can imagine (which have to
make sense within the game world) in which your character has a special interest. This gives you a +2 insight bonus to knowledge or appraise checks and one other skill (known as your prefered skill) of your choice related to that specific obsession of yours. This is a situational benefit, and it is up to the DM to determine when and where this bonus applies.
This might require you to ask your DM (often) if your bonus applies in a given situation.
Therefore, you should work closely with your DM to determine how valid your interest is before game start. Otherwise you might end up with
an interest that never will get into play. It also helps your DM to have a clear understanding of what your character might seek and work
towards during play.

NOTE THAT THESE BONUS' CAN'T BE APPOINTED TO SURVIVAL OR PERCEPTION. MORE ON THIS UNDER TERRAIN

Examples of Interests
Do note that these can be (and should be) quite general, yet specific enough that the bonus only applies in certain situations.
If you choose to have a general interest in “stuff”, you won't get any benefits, as this is too general an interest to fit anything.

Interests

CarsCommerce
ComputersBurglary
AnimalsPuzzle solving
HuntingEngineering
ShipsCrafting
WeaponryWarmachines

Terrain

The terrain feature describes which kind of terrain you are most familiar with. This might be because you've lived most of your life
in a desert and therefore know a thing or two about surviving there. You could also describe it as the place where you've fought your
greatest battles in your life, and is therefore more familiar with dangers and pitfalls in such environment.
This confers a +2 competence bonus to survival and perception checks when traveling or staying in that sort of terrain.
It should be as general as makes sense within the gameworld context. If you are playing a completely urban campaign, where none of the characters
have much familiarity with the life outside the city, you might want to switch terrain sets available.

Examples of Terrain
Note that choosing a terrain is also a close process with the DM. This allows your choice and the DM's input to work toward making your choice
relevant in the campaign setting, so you don't end up with a character from the desert, in an all tundra or urban campaign.

Terrain

DesertUrban
TundraUndercity
ForestRooftop
MountainStreet level
Natural caveBack alley
Refined undergroundSewer
OceanMonastery/Holy buildings

Templates

By now you know how to create your personal background complete with interests and terrain specific knowledge that confers beneficial features to you.
By combining class choice and background, you'll be able to form a short sentence that describes your character.

“Hi, I'm Bob the brutal. I'm a barbarian that have lived most of my life in the desert, and I've always had a special interest in hunting.

But if you don't have a concept in mind, or say you don't have time to whip one up, we will provide a few templates for you to choose among.
You will notice that they tend to be quite generic in nature.

Templates

InterestTerrainFitting classes or races
HuntingForestRanger, Elf
CommerceUrbanRogue, Half-elf
MetalsMountainFighter, Dwarf
AnimalsNatural caveDruid, Gnome
TravelThe roadsBard, Halfling
BodyguardDesertBarbarian, Half-orc
StoriesOceanSwashbuckler, Human
rules/homebrew/ofdoom/backgroundsofdoom.txt · Last modified: 2019/05/14 17:48 (external edit)