User Tools

Site Tools


rules:homebrew:ofdoom:classes

Classes

Her er vores første udkast til et par core classes.

Classes HD Features
Soldier d10 Adrenaline Surge,

Adrenaline Surge: Once in a while, the soldier can draw upon his experience, training or sheer guts to outperform those around him when the need is dire. During such an adrenaline rush he could recieve a bonus to attacks, armor class and such. Maybe getting another attack during a round by expending the entire surge.

Mage d6 Spellcasting, Manapool, Augments

Spellcasting: The mage is all about summoning eldritch energies and forming them into spells of his will. He gains a small amount of spells known, few of which are free to cast.

Manapool: Is the ressource pool form which the mage summons energy. We'd like that the pool size were calculated upon the rest of the spellcasting system, and thus isn't ready for finalizing a first draft. It is the intention that the manapool increases, albeit slowly, over levels.

Augments: Is a way for the mage to change around his spells. All ordniary spells have one or two augments of their own that can increase their respective effect. But the mage has learned to change around the energy in new ways, allowing him to change the size, number of targets, area of the spells and such.

Priest d6 Spellcasting, Manapool, Heal


Rogue d8 Stealth tool,

Stealth tool: most rogues like to sneak around, to get into or out of trouble. This tool is represented by the option to divert your enemies attention through the use of either smoke bombs, social distractions, kicks to the knee/groin or cuts to the face. All options, although they do not have to differ in mechanic, can differ in flavour as you like.
Suggestion

Field Marshal d8 Battleshout, Commands

Battleshout: Battleshouts are a collection of situational area buffs. The Field Marshal can throw these out during combat to enhance his allies with passive buffs.

Commands: Are short actions that will boost an ally with a great beneficial effect for a short time. This can be stuff like granting movement, or extra attacks.





Spoiler
rules/homebrew/ofdoom/classes.txt · Last modified: 2019/05/14 17:48 (external edit)