Hitpoints per level: 4
Skillpoints per level: 3
Value of starting equipment: 30gp
Starting gold: 2d6
Weapon and Armor Proficiency:
Clerics are proficient with simple weapons
Clerics are not proficient with any armors and may incur an a chance for their spells to fizzle if they wear movement-impeding armor.
Level | BAB | Fort | Ref | Will | Class features | Domains | Spellpool | Spell Power |
---|---|---|---|---|---|---|---|---|
1st | +0 | +1 | +0 | +1 | Sacred Blessing:Initiate, Spellcasting | New Domain | 0+Cha | Maximum spell level (0th.) |
2nd | +1 | +1 | +0 | +1 | 3+Cha | Maximum spell level (1st.) | ||
3rd | +2 | +2 | +1 | +2 | Second Domain | 6+Cha | ||
4th | +3 | +2 | +1 | +2 | 9+Cha | Maximum spell level (2nd.) | ||
5th | +3 | +3 | +1 | +3 | Sacred Blessing:Acolyte | 12+Cha | ||
6th | +4 | +3 | +2 | +3 | Third Domain | 15+Cha | Maximum spell level (3rd.) | |
7th | +5 | +4 | +2 | +4 | Spark of Divinity? | 18+Cha | ||
8th | +6/+1 | +4 | +2 | +4 | 21+Cha | Maximum spell level (4th.) | ||
9th | +6/+1 | +5 | +3 | +5 | + | 24+Cha | ||
10th | +7/+2 | +5 | +3 | +5 | Sacred Blessing:Inquisitor | 27+Cha | Maximum spell level (5th.) | |
11th | +8/+3 | +6 | +3 | +6 | + | 30+Cha | ||
12th | +9/+4 | +6 | +4 | +6 | 33+Cha | Maximum spell level (6th.) | ||
13th | +9/+4 | +7 | +4 | +7 | + | 36+Cha | ||
14th | +10/+5 | +7 | +4 | +7 | 39+Cha | Maximum spell level (7th.) | ||
15th | +11/+6/+1 | +8 | +5 | +8 | Sacred Blessing:Hierophant | 42+Cha | ||
16th | +12/+7/+2 | +8 | +5 | +8 | 45+Cha | Maximum spell level (8th.) | ||
17th | +12/+7/+2 | +9 | +5 | +9 | + | 48+Cha | ||
18th | +13/+8/+3 | +9 | +6 | +9 | 51+Cha | Maximum spell level (9th.) | ||
19th | +14/+9/+4 | +10 | +6 | +10 | + | 54+Cha | ||
20th | +15/+10/+5 | +10 | +6 | +10 | Boom | 57+Cha |
Domains: Clerics gets access to a domains at first level, another at level three and a third at level four. A cleric chooses domains based on which tenets of their deity they wish to uphold. Once chosen they can never be changed.
Domains decides which spells a cleric has access to and grants additional blessings.
At level 1, 7, 13 and 19 they get a blessing from their Domains. These blessings can be changed each day at dawn while praying for spells. A cleric can only have one blessing of each type at a time; one Initiate level blessing, one Acolyte level blessing, One Inquisitor level blessing and one Hierophant level blessing.