Creating Characters |
Races |
Mundane Items |
Magical Items |
Magic |
Mechanics |
Feat Name | Prerequisite | Short Description |
---|---|---|
Acrobatic Charge | 5 Ranks Acrobatics | When charging you may make a single turn up to 90 degrees. You may also ignore difficult terrain and creatures. |
Animal Companion | Cha 13 | You gain an animal companion as a first level Ranger. |
Attribute Training (Ability) I/II/III | Level 5, 11, 17 | You gain a +2 Feat bonus to an attribute of your choice. [Repeatable] |
Augment Summons | Spellcasting | Sacrifice Summoning Spell to augment another Summoning Spell. |
Brawler | - | Your unarmed attacks deals 1d6 damage and counts as medium weapons. |
Bulwark | - | Guard as a Major Action. When Guarding use Move action to increase Guard bonus to +6. |
Combat Casting | Spellcasting | You may use an Endurance check instead of AC against opportunity attacks provoked from casting spells. |
Combat_Meditation | Level 9 | Regain Focus as Major Action. |
Combat Reflexes | - | You gain an additional immediate action to spend on opportunity attacks or similar. |
Deflect-Arrows | - | As an Immediate action you may use a free hand to negate a single ranged attack against you. |
Dodge | - | You gain a +1 feat bonus to AC. |
Die Hard | - | +2 Feat bonus to AC when bloodied. Do not go unconscious for having low HP. |
Flurry | BAB +3 | You can target multiple foes with Melee attacks. |
Grace | Dex 13, Int 13 | Add Int bonus as Feat Bonus to AC when Unarmored. |
Improved Initiative | Wis 13 | Add Wis to Initiative. Always get a Move Action in surprise rounds. |
Learned | - | Gain 2 perks |
Mind Blade | - | You can create a magical sword, this sword counts as either a short sword or a long sword. |
Point Blank Shot | BAB +3 | As a minor action you may make a ranged attack against an opponent within 15 ft at your highest base attack bonus. |
Power Attack | Take a penalty to attack equal to one third your level, add twice as much to damage. | |
Quick_Draw | Thievery 3 | Draw one or two weapons as a free action when rolling initiative. Works even with concealed weapons. |
Shadow Dance | Trade(Dance), Level 9 | As a Move Action you can teleport from one shadowy area to another shadowy area in line of sight within 20 feet. |
Spellblade | Spellcasting | Make Melee attacks instead of Touch attacks when delivering spells. |
Stunning Fist | BAB +1, Wis 13 | Major Action to spend focus and make melee attack. Normal damage and must fort save or be Majorly Impaired for 1 round. |
Two-Weapon Fighting | BAB +1 | Attack with weapon held in Off-Hand when attacking with weapon in Main-Hand. All attacks -2atk & -2dmg. |
Use Magic Device | Level 3 | Use Spell-trigger items with spells up to one-third your level. |
Weapon Finesse | Dex 13 | May add Dex instead of Str to attack rolls with finessable weapons. |
You gain a +1 feat bonus to AC. This bonus only applies when you aren't denied dexterity.
With a Major action you can attempt a Flurry. It works like a normal attacks except it targets a number of foes within your range up to one third of your Base Attack Bonus. For each foe targeted beyond the first, you suffer a -2 stackable penalty to attack for this action only.
Brynjolf the 6th level Barbarian decides to cleave some goblins. He had a base attack bonus of 6 and can therefore target two additional opponents. He recieves a -4 penalty to all three attacks because he targets 2 goblins more than the first one.
One of Brynjolf's friends is attacking the goblin from the other side. Against this particular goblin Brynjolf receives a normal flanking bonus of +2 to attack.
You take a Stackable Penalty to all attacks for 1 turn and deal additional damage.
The penalty is always an integer, and can be up to one third your level plus 1.
With one-handed weapons you gain a Stackable Bonus to damage equal to twice the penalty taken.
With two-handed weapons you gain a Stackable Bonus to damage equal to thrice the penalty taken.
Level | Attack Penalty | Bonus 1h Damage | Bonus 2h Damage |
---|---|---|---|
1 | -1 | +2 | +3 |
3 | -2 | +4 | +6 |
6 | -3 | +6 | +9 |
9 | -4 | +8 | +12 |
12 | -5 | +10 | +15 |
15 | -6 | +12 | +18 |
18 | -7 | +14 | +21 |