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rules:homebrew:heartbreaker:options_feats

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Feats Table

Feat Name Prerequisite Short Description
Acrobatic Charge 5 Ranks Acrobatics When charging you may make a single turn up to 90 degrees. You may also ignore difficult terrain and creatures.
Animal Companion Cha 13 You gain an animal companion as a first level Ranger.
Attribute Training (Ability) I/II/III Level 5, 11, 17 You gain a +2 Feat bonus to an attribute of your choice. [Repeatable]
Augment Summons Spellcasting Sacrifice Summoning Spell to augment another Summoning Spell.
Brawler - Your unarmed attacks deals 1d6 damage and counts as medium weapons.
Bulwark - Guard as a Major Action. When Guarding use Move action to increase Guard bonus to +6.
Combat Casting Spellcasting You may use an Endurance check instead of AC against opportunity attacks provoked from casting spells.
Combat_Meditation Level 9 Regain Focus as Major Action.
Combat Reflexes - You gain an additional immediate action to spend on opportunity attacks or similar.
Deflect-Arrows - As an Immediate action you may use a free hand to negate a single ranged attack against you.
Dodge - You gain a +1 feat bonus to AC.
Die Hard - +2 Feat bonus to AC when bloodied. Do not go unconscious for having low HP.
Flurry BAB +3 You can target multiple foes with Melee attacks.
Grace Dex 13, Int 13 Add Int bonus as Feat Bonus to AC when Unarmored.
Improved Initiative Wis 13 Add Wis to Initiative. Always get a Move Action in surprise rounds.
Learned - Gain 2 perks
Mind Blade - You can create a magical sword, this sword counts as either a short sword or a long sword.
Point Blank Shot BAB +3 As a minor action you may make a ranged attack against an opponent within 15 ft at your highest base attack bonus.
Power Attack Take a penalty to attack equal to one third your level, add twice as much to damage.
Quick_Draw Thievery 3 Draw one or two weapons as a free action when rolling initiative. Works even with concealed weapons.
Shadow Dance Trade(Dance), Level 9 As a Move Action you can teleport from one shadowy area to another shadowy area in line of sight within 20 feet.
Spellblade Spellcasting Make Melee attacks instead of Touch attacks when delivering spells.
Stunning Fist BAB +1, Wis 13 Major Action to spend focus and make melee attack. Normal damage and must fort save or be Majorly Impaired for 1 round.
Two-Weapon Fighting BAB +1 Attack with weapon held in Off-Hand when attacking with weapon in Main-Hand. All attacks -2atk & -2dmg.
Use Magic Device Level 3 Use Spell-trigger items with spells up to one-third your level.
Weapon Finesse Dex 13 May add Dex instead of Str to attack rolls with finessable weapons.

Acrobatic Charge

Animal Companion

Attribute Training

Augment Summons

Brawler

Bulwark

Combat Casting

Combat_Meditation

Combat Reflexes

Deflect-Arrows

Dodge

You gain a +1 feat bonus to AC. This bonus only applies when you aren't denied dexterity.

Die Hard

Flurry

With a Major action you can attempt a Flurry. It works like a normal attacks except it targets a number of foes within your range up to one third of your Base Attack Bonus. For each foe targeted beyond the first, you suffer a -2 stackable penalty to attack for this action only.

Brynjolf the 6th level Barbarian decides to cleave some goblins. He had a base attack bonus of 6 and can therefore target two additional opponents. He recieves a -4 penalty to all three attacks because he targets 2 goblins more than the first one.
One of Brynjolf's friends is attacking the goblin from the other side. Against this particular goblin Brynjolf receives a normal flanking bonus of +2 to attack.

Flurry

Grace

Improved Initiative

Learned

Mind Blade

Point Blank Shot

Power Attack

You take a Stackable Penalty to all attacks for 1 turn and deal additional damage.
The penalty is always an integer, and can be up to one third your level plus 1.
With one-handed weapons you gain a Stackable Bonus to damage equal to twice the penalty taken.
With two-handed weapons you gain a Stackable Bonus to damage equal to thrice the penalty taken.

Level Attack Penalty Bonus 1h Damage Bonus 2h Damage
1 -1 +2 +3
3 -2 +4 +6
6 -3 +6 +9
9 -4 +8 +12
12 -5 +10 +15
15 -6 +12 +18
18 -7 +14 +21

Quick_Draw

Shadow Dance

Spellblade

Stunning Fist

Two-Weapon Fighting

Use Magic Device

Weapon Finesse

in the works
rules/homebrew/heartbreaker/options_feats.txt · Last modified: 2019/05/14 17:48 (external edit)