Name | Short description | Focus Effect |
1st level |
Abjuration |
Mage Armor (Std) | Touched Subject gets a +4 Equipment Bonus to AC for 10 minutes | Duration increases to 8 hours |
Shield (Min) | Touched Subject gets a +4 Shield Bonus to AC for 1 round | Can be cast as Imm action |
Conjuration |
Grease (Std) | Makes 5' burst slippery for 5 rounds | Area becomes 15' |
Summon Monster I (Std) | Summon prepared monster for 5 rounds | Summon lasts 10 rounds and gets +2atk & +2dmg |
Divination |
Comprehend languages (Std) | Understand spoken humanoid languages | Understand written humanoid languages too |
Enchantment |
Sleep (Std) | Touched creature gets 1 Will save every round to prevent fatigue/exhaustion/sleep for 3 rounds | Spell lasts 6 rounds |
Evocation |
Magic Missile (std) | 3 bolts of 5 Electric damage always hits targets within Medium | 2 more bolts the round after |
Illusion |
Darkness (std) | Creates darkness in a 20' area for 3 minutes | Darkness becomes total darkness instead |
Disguise Self (std) | +10 to Thievery to disguise yourself for 10 minutes | Effect lasts 1 hour |
Necromancy |
Transmutation |
2nd level |
Abjuration |
Conjuration |
Poison Arrow (std) | Medium Ranged Touch Attack deals target 2d4 poison
damage at the end of their round for 3 rounds | Lasts 7 rounds |
Divination |
Enchantment |
Evocation |
Scorching Ray (std) | Medium ray deals 4d6 fire damage | Duplicate the effects of this spell |
Illusion |
Blur (std) | 20% concealment for 5 rounds | 50% concealment instead |
Necromancy |
Transmutation |
Haste (std) | Touched subject gets +1atk, +1AC, +1 Ref, Extra attack with full attack and Doubled move. | Target 5 subjects within Short range instead |
3rd level |
Abjuration |
Dispel Magic (std) | Dispels a single effect of level 3 or lower within medium range | Affects 15' area |
Conjuration |
Divination |
Enchantment |
Augment Mind (std) | +4 Spell bonus to a mental stat for touched subject for 3 minutes | Affects targeted subject in 15' area |
Evocation |
Lightning Bolt (std) | 5d6 Lightning damage in 100' line Ref/Half | Failing save also incurs Daze |
Illusion |
Invisibility (std) | Invisibility for 5 rounds | Lasts 15 rounds instead |
Necromancy |
Transmutation |
Augment Form (std) | +4 Spell bonus to a physical stat for touched subject for 3 minutes | Affects targeted subject in 15' area |
4th level |
Abjuration |
Spell Ward (std) | You may dispel one level 3 spell or lower before it affects you for 3 rounds | Lasts 15 rounds instead |
Conjuration |
Divination |
Enchantment |
Evocation |
Fireball (std) | 5d6 Fire damage in 15' burst within Long Ref/Half | Targets takes 10 fire damage at the start of your next turn |
Illusion |
Necromancy |
Transmutation |
5th level |
Abjuration |
Conjuration |
Cloud Kill (std) | 2 con dmg every round to people in a 15' radius Duration:3 rounds | 25' radius Duration: 4 rounds |
Divination |
Enchantment |
Evocation |
Chain Lightning (std) | 100' shapeable line deals 7d6 Electricity damage Ref/Half | Targets fully affected also dazed for 1 round |
Illusion |
Necromancy |
Transmutation |
6th level |
Abjuration |
Greater Dispel Magic (std) | Dispels a single effect of level 6 or lower within medium range | Affects 15' area |
Conjuration |
Divination |
Enchantment |
Evocation |
Illusion |
Necromancy |
Transmutation |
7th level |
Abjuration |
Greater Spell Ward (std) | You may dispel one level 6 spell or lower before it affects you for 5 rounds | Lasts 20 rounds instead |
Conjuration |
Divination |
Enchantment |
Evocation |
Illusion |
Necromancy |
Transmutation |
8th level |
Abjuration |
Conjuration |
Divination |
Enchantment |
Evocation |
Illusion |
Necromancy |
Transmutation |
9th level |
Abjuration |
Disjunction (std) | Dispels all effects on a single target of level 9 or lower within medium range | Affects 15' area |
Conjuration |
Divination |
Enchantment |
Evocation |
Illusion |
Necromancy |
Transmutation |